libpng - Portable Network Graphics (PNG) Reference Library
       1.0.8


SYNOPSIS

       #include <png.h>



       png_uint_32 png_access_version_number (void);



       int png_check_sig (png_bytep sig, int num);



       void png_chunk_error (png_structp png_ptr, png_const_charp
       error);



       void      png_chunk_warning      (png_structp     png_ptr,
       png_const_charp message);



       void png_convert_from_struct_tm (png_timep  ptime,  struct
       tm FAR * ttime);



       void   png_convert_from_time_t  (png_timep  ptime,  time_t
       ttime);



       png_charp  png_convert_to_rfc1123  (png_structp   png_ptr,
       png_timep ptime);



       png_infop png_create_info_struct (png_structp png_ptr);



       png_structp     png_create_read_struct    (png_const_charp
       user_png_ver,  voidp  error_ptr,  png_error_ptr  error_fn,
       png_error_ptr warn_fn);



       png_structp       png_create_read_struct_2(png_const_charp
       malloc_fn, png_free_ptr free_fn);



       png_structp    png_create_write_struct    (png_const_charp
       user_png_ver,  voidp  error_ptr,  png_error_ptr  error_fn,
       png_error_ptr warn_fn);



       png_structp      png_create_write_struct_2(png_const_charp
       user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
       png_error_ptr warn_fn, png_voidp  mem_ptr,  png_malloc_ptr
       malloc_fn, png_free_ptr free_fn);



       int png_debug(int level, png_const_charp message);



       int png_debug1(int level, png_const_charp message, p1);



       int  png_debug2(int  level,  png_const_charp  message, p1,
       p2);



       void   png_destroy_info_struct    (png_structp    png_ptr,
       png_infopp info_ptr_ptr);



       void  png_destroy_read_struct  (png_structpp  png_ptr_ptr,
       png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr);



       void png_destroy_write_struct  (png_structpp  png_ptr_ptr,
       png_infopp info_ptr_ptr);



       void   png_error   (png_structp  png_ptr,  png_const_charp
       error);



       void png_free (png_structp png_ptr, png_voidp ptr);




       void png_free_default(png_structp png_ptr, png_voidp ptr);



       void   png_free_data   (png_structp   png_ptr,   png_infop
       info_ptr, int num);



       png_byte png_get_bit_depth (png_structp png_ptr, png_infop
       info_ptr);



       png_uint_32  png_get_bKGD  (png_structp png_ptr, png_infop
       info_ptr, png_color_16p *background);



       png_byte png_get_channels (png_structp png_ptr,  png_infop
       info_ptr);



       png_uint_32  png_get_cHRM  (png_structp png_ptr, png_infop
       info_ptr, double *white_x, double *white_y, double *red_x,
       double  *red_y,  double  *green_x, double *green_y, double
       *blue_x, double *blue_y);



       png_uint_32   png_get_cHRM_fixed   (png_structp   png_ptr,
       png_infop   info_ptr,  png_uint_32  *white_x,  png_uint_32
       *white_y,   png_uint_32   *red_x,   png_uint_32    *red_y,
       png_uint_32  *green_x,  png_uint_32  *green_y, png_uint_32
       *blue_x, png_uint_32 *blue_y);



       png_byte    png_get_color_type    (png_structp    png_ptr,
       png_infop info_ptr);



       png_byte  png_get_compression_type  (png_structp  png_ptr,
       png_infop info_ptr);






       png_byte   png_get_filter_type    (png_structp    png_ptr,
       png_infop info_ptr);



       png_uint_32  png_get_gAMA  (png_structp png_ptr, png_infop
       info_ptr, double *file_gamma);



       png_uint_32   png_get_gAMA_fixed   (png_structp   png_ptr,
       png_infop info_ptr, png_uint_32 *int_file_gamma);



       png_byte png_get_header_ver (png_structp png_ptr);



       png_byte png_get_header_version (png_structp png_ptr);



       png_uint_32  png_get_hIST  (png_structp png_ptr, png_infop
       info_ptr, png_uint_16p *hist);



       png_uint_32 png_get_iCCP (png_structp  png_ptr,  png_infop
       info_ptr,    png_charpp   name,   int   *compression_type,
       png_charpp profile, png_uint_32 *proflen);



       png_uint_32 png_get_IHDR (png_structp  png_ptr,  png_infop
       info_ptr,  png_uint_32  *width,  png_uint_32  *height, int
       *bit_depth,  int  *color_type,  int  *interlace_type,  int
       *compression_type, int *filter_type);



       png_uint_32   png_get_image_height  (png_structp  png_ptr,
       png_infop info_ptr);



       png_uint_32  png_get_image_width   (png_structp   png_ptr,
       png_infop info_ptr);

       png_infop info_ptr);



       png_voidp png_get_io_ptr (png_structp png_ptr);



       png_byte png_get_libpng_ver (png_structp png_ptr);



       png_voidp png_get_mem_ptr(png_structp png_ptr);



       png_uint_32 png_get_oFFs (png_structp  png_ptr,  png_infop
       info_ptr,  png_uint_32  *offset_x,  png_uint_32 *offset_y,
       int *unit_type);



       png_uint_32 png_get_pCAL (png_structp  png_ptr,  png_infop
       info_ptr,  png_charp  *purpose, png_int_32 *X0, png_int_32
       *X1, int *type, int *nparams, png_charp *units, png_charpp
       *params);



       png_uint_32  png_get_pHYs  (png_structp png_ptr, png_infop
       info_ptr,  png_uint_32  *res_x,  png_uint_32  *res_y,  int
       *unit_type);



       float   png_get_pixel_aspect_ratio  (png_structp  png_ptr,
       png_infop info_ptr);



       png_uint_32 png_get_pixels_per_meter (png_structp png_ptr,
       png_infop info_ptr);



       png_voidp png_get_progressive_ptr (png_structp png_ptr);



       png_uint_32  png_get_PLTE  (png_structp png_ptr, png_infop
       info_ptr, png_colorp *palette, int *num_palette);


       png_uint_32   png_get_rowbytes    (png_structp    png_ptr,
       png_infop info_ptr);



       png_bytepp  png_get_rows  (png_structp  png_ptr, png_infop
       info_ptr);



       png_uint_32 png_get_sBIT (png_structp  png_ptr,  png_infop
       info_ptr, png_color_8p *sig_bit);



       png_bytep    png_get_signature    (png_structp    png_ptr,
       png_infop info_ptr);



       png_uint_32 png_get_sPLT (png_structp  png_ptr,  png_infop
       info_ptr, png_spalette_p *splt_ptr);



       png_uint_32  png_get_sRGB  (png_structp png_ptr, png_infop
       info_ptr, int *intent);



       png_uint_32 png_get_text (png_structp  png_ptr,  png_infop
       info_ptr, png_textp *text_ptr, int *num_text);



       png_uint_32  png_get_tIME  (png_structp png_ptr, png_infop
       info_ptr, png_timep *mod_time);



       png_uint_32 png_get_tRNS (png_structp  png_ptr,  png_infop
       info_ptr,  png_bytep *trans, int *num_trans, png_color_16p
       *trans_values);



       png_uint_32 png_get_unknown_chunks  (png_structp  png_ptr,
       png_infop info_ptr, png_unknown_chunkpp unknowns);



       png_ptr);



       png_uint_32 png_get_valid (png_structp png_ptr,  png_infop
       info_ptr, png_uint_32 flag);



       png_int_32  png_get_x_offset_microns (png_structp png_ptr,
       png_infop info_ptr);



       png_int_32 png_get_x_offset_pixels  (png_structp  png_ptr,
       png_infop info_ptr);



       png_uint_32     png_get_x_pixels_per_meter    (png_structp
       png_ptr, png_infop info_ptr);



       png_int_32 png_get_y_offset_microns (png_structp  png_ptr,
       png_infop info_ptr);



       png_int_32  png_get_y_offset_pixels  (png_structp png_ptr,
       png_infop info_ptr);



       png_uint_32    png_get_y_pixels_per_meter     (png_structp
       png_ptr, png_infop info_ptr);



       png_uint_32  png_get_compression_buffer_size  (png_structp
       png_ptr);



       void png_info_init (png_infop info_ptr);



       void png_init_io (png_structp png_ptr, FILE *fp);






       png_voidp      png_malloc_default(png_structp     png_ptr,
       png_uint_32 size);



       voidp png_memcpy (png_voidp s1, png_voidp  s2,  png_size_t
       size);



       png_voidp png_memcpy_check (png_structp png_ptr, png_voidp
       s1, png_voidp s2, png_uint_32 size);



       voidp png_memset  (png_voidp  s1,  int  value,  png_size_t
       size);



       png_voidp png_memset_check (png_structp png_ptr, png_voidp
       s1, int value, png_uint_32 size);



       void  png_permit_empty_plte  (png_structp   png_ptr,   int
       empty_plte_permitted);



       void   png_process_data  (png_structp  png_ptr,  png_infop
       info_ptr, png_bytep buffer, png_size_t buffer_size);



       void  png_progressive_combine_row  (png_structp   png_ptr,
       png_bytep old_row, png_bytep new_row);



       void   png_read_destroy  (png_structp  png_ptr,  png_infop
       info_ptr, png_infop end_info_ptr);



       void   png_read_end   (png_structp   png_ptr,    png_infop
       info_ptr);


       image);



       DEPRECATED: void png_read_init (png_structp png_ptr);



       DEPRECATED:  void  png_read_init_2  (png_structp  png_ptr,
       png_const_charp  user_png_ver, png_size_t png_struct_size,
       png_size_t png_info_size);

       void   png_read_info   (png_structp   png_ptr,   png_infop
       info_ptr);



       void    png_read_png   (png_structp   png_ptr,   png_infop
       info_ptr, int transforms, voidp params);



       void png_read_row  (png_structp  png_ptr,  png_bytep  row,
       png_bytep display_row);



       void  png_read_rows  (png_structp png_ptr, png_bytepp row,
       png_bytepp display_row, png_uint_32 num_rows);



       void png_read_update_info (png_structp png_ptr,  png_infop
       info_ptr);



       void      png_set_background     (png_structp     png_ptr,
       png_color_16p background_color, int background_gamma_code,
       int need_expand, double background_gamma);



       void png_set_bgr (png_structp png_ptr);



       void    png_set_bKGD   (png_structp   png_ptr,   png_infop
       info_ptr, png_color_16p background);



       double  red_y,  double  green_x,  double  green_y,  double
       blue_x, double blue_y);



       void  png_set_cHRM_fixed  (png_structp  png_ptr, png_infop
       info_ptr,  png_uint_32   white_x,   png_uint_32   white_y,
       png_uint_32 red_x, png_uint_32 red_y, png_uint_32 green_x,
       png_uint_32  green_y,  png_uint_32   blue_x,   png_uint_32
       blue_y);



       void  png_set_compression_level  (png_structp png_ptr, int
       level);



       void png_set_compression_mem_level  (png_structp  png_ptr,
       int mem_level);



       void  png_set_compression_method (png_structp png_ptr, int
       method);



       void  png_set_compression_strategy  (png_structp  png_ptr,
       int strategy);



       void png_set_compression_window_bits (png_structp png_ptr,
       int window_bits);



       void   png_set_crc_action   (png_structp   png_ptr,    int
       crit_action, int ancil_action);



       void   png_set_dither   (png_structp  png_ptr,  png_colorp
       palette, int num_palette, int maximum_colors, png_uint_16p
       histogram, int full_dither);



       void   png_set_error_fn  (png_structp  png_ptr,  png_voidp
       error_ptr,  png_error_ptr  error_fn,  png_error_ptr  warn­
       ing_fn);



       void   png_set_filler  (png_structp  png_ptr,  png_uint_32
       filler, int flags);



       void png_set_filter (png_structp png_ptr, int method,  int
       filters);



       void  png_set_filter_heuristics  (png_structp png_ptr, int
       heuristic_method,  int   num_weights,   png_doublep   fil­
       ter_weights, png_doublep filter_costs);



       void png_set_flush (png_structp png_ptr, int nrows);



       void    png_set_gamma    (png_structp    png_ptr,   double
       screen_gamma, double default_file_gamma);



       void   png_set_gAMA   (png_structp   png_ptr,    png_infop
       info_ptr, double file_gamma);



       void  png_set_gAMA_fixed  (png_structp  png_ptr, png_infop
       info_ptr, png_uint_32 file_gamma);



       void png_set_gray_1_2_4_to_8(png_structp png_ptr);



       void png_set_gray_to_rgb (png_structp png_ptr);



       void   png_set_hIST   (png_structp   png_ptr,    png_infop
       info_ptr, png_uint_16p hist);



       void    png_set_iCCP   (png_structp   png_ptr,   png_infop



       int png_set_interlace_handling (png_structp png_ptr);



       void   png_set_invalid   (png_structp  png_ptr,  png_infop
       info_ptr, int mask);



       void png_set_invert_alpha (png_structp png_ptr);



       void png_set_invert_mono (png_structp png_ptr);



       void   png_set_IHDR   (png_structp   png_ptr,    png_infop
       info_ptr,   png_uint_32  width,  png_uint_32  height,  int
       bit_depth, int color_type, int  interlace_type,  int  com­
       pression_type, int filter_type);



       void png_set_keep_unknown_chunks (png_structp png_ptr, int
       keep, png_bytep chunk_list, int num_chunks);



       void   png_set_mem_fn(png_structp    png_ptr,    png_voidp
       mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);



       void    png_set_oFFs   (png_structp   png_ptr,   png_infop
       info_ptr, png_uint_32 offset_x, png_uint_32 offset_y,  int
       unit_type);



       void png_set_packing (png_structp png_ptr);



       void png_set_packswap (png_structp png_ptr);



       void png_set_palette_to_rgb(png_structp png_ptr);
       info_ptr, png_charp purpose, png_int_32 X0, png_int_32 X1,
       int   type,   int  nparams,  png_charp  units,  png_charpp
       params);



       void   png_set_pHYs   (png_structp   png_ptr,    png_infop
       info_ptr,   png_uint_32   res_x,  png_uint_32  res_y,  int
       unit_type);



       void  png_set_progressive_read_fn  (png_structp   png_ptr,
       png_voidp     progressive_ptr,    png_progressive_info_ptr
       info_fn,  png_progressive_row_ptr   row_fn,   png_progres­
       sive_end_ptr end_fn);



       void    png_set_PLTE   (png_structp   png_ptr,   png_infop
       info_ptr, png_colorp palette, int num_palette);



       void  png_set_read_fn  (png_structp   png_ptr,   png_voidp
       io_ptr, png_rw_ptr read_data_fn);



       void    png_set_read_status_fn    (png_structp    png_ptr,
       png_read_status_ptr read_row_fn);



       void png_set_read_user_transform_fn (png_structp  png_ptr,
       png_user_transform_ptr read_user_transform_fn);



       void   png_set_rgb_to_gray   (png_structp   png_ptr,   int
       error_action, double red, double green);



       void png_set_rgb_to_gray_fixed (png_structp  png_ptr,  int
       error_action png_fixed_point red, png_fixed_point green);



       void    png_set_rows   (png_structp   png_ptr,   png_infop
       info_ptr, png_bytepp row_pointers);

       info_ptr, png_color_8p sig_bit);



       void    png_set_sCAL   (png_structp   png_ptr,   png_infop
       info_ptr, png_charp unit, double width, double height);



       void  png_set_shift  (png_structp  png_ptr,   png_color_8p
       true_bits);



       void    png_set_sig_bytes    (png_structp   png_ptr,   int
       num_bytes);



       void   png_set_sPLT   (png_structp   png_ptr,    png_infop
       info_ptr, png_spalette_p splt_ptr, int num_spalettes);



       void    png_set_sRGB   (png_structp   png_ptr,   png_infop
       info_ptr, int intent);



       void  png_set_sRGB_gAMA_and_cHRM   (png_structp   png_ptr,
       png_infop info_ptr, int intent);



       void png_set_strip_16 (png_structp png_ptr);



       void png_set_strip_alpha (png_structp png_ptr);



       void png_set_swap (png_structp png_ptr);



       void png_set_swap_alpha (png_structp png_ptr);



       void    png_set_text   (png_structp   png_ptr,   png_infop
       info_ptr, png_textp text_ptr, int num_text);
       info_ptr, png_timep mod_time);



       void    png_set_tRNS   (png_structp   png_ptr,   png_infop
       info_ptr, png_bytep trans,  int  num_trans,  png_color_16p
       trans_values);



       void png_set_tRNS_to_alpha(png_structp png_ptr);



       png_uint_32  png_set_unknown_chunks  (png_structp png_ptr,
       png_infop info_ptr, png_unknown_chunkp unknowns, int  num,
       int location);



       void  png_set_unknown_chunk_location(png_structp  png_ptr,
       png_infop info_ptr, int chunk, int location);



       void  png_set_read_user_chunk_fn   (png_structp   png_ptr,
       png_voidp        user_chunk_ptr,        png_user_chunk_ptr
       read_user_chunk_fn);



       void  png_set_user_transform_info  (png_structp   png_ptr,
       png_voidp  user_transform_ptr,  int  user_transform_depth,
       int user_transform_channels);



       void  png_set_write_fn  (png_structp  png_ptr,   png_voidp
       io_ptr,   png_rw_ptr   write_data_fn,  png_flush_ptr  out­
       put_flush_fn);



       void   png_set_write_status_fn    (png_structp    png_ptr,
       png_write_status_ptr write_row_fn);



       void png_set_write_user_transform_fn (png_structp png_ptr,
       png_user_transform_ptr write_user_transform_fn);


       png_uint_32 size);



       int   png_sig_cmp   (png_bytep   sig,   png_size_t  start,
       png_size_t num_to_check);



       void png_start_read_image (png_structp png_ptr);



       void  png_warning  (png_structp  png_ptr,  png_const_charp
       message);



       void   png_write_chunk   (png_structp  png_ptr,  png_bytep
       chunk_name, png_bytep data, png_size_t length);



       void png_write_chunk_data (png_structp png_ptr,  png_bytep
       data, png_size_t length);



       void png_write_chunk_end (png_structp png_ptr);



       void png_write_chunk_start (png_structp png_ptr, png_bytep
       chunk_name, png_uint_32 length);



       void png_write_destroy (png_structp png_ptr);



       void png_write_destroy_info (png_infop info_ptr);



       void   png_write_end   (png_structp   png_ptr,   png_infop
       info_ptr);



       void png_write_flush (png_structp png_ptr);

       image);



       DEPRECATED: void png_write_init (png_structp png_ptr);



       DEPRECATED: void  png_write_init_2  (png_structp  png_ptr,
       png_const_charp  user_png_ver, png_size_t png_struct_size,
       png_size_t png_info_size);



       void  png_write_info   (png_structp   png_ptr,   png_infop
       info_ptr);



       void   png_write_info_before_PLTE   (png_structp  png_ptr,
       png_infop info_ptr);



       void   png_write_png   (png_structp   png_ptr,   png_infop
       info_ptr, int transforms, voidp params);



       void png_write_row (png_structp png_ptr, png_bytep row);



       void  png_write_rows (png_structp png_ptr, png_bytepp row,
       png_uint_32 num_rows);





DESCRIPTION

       The libpng library supports encoding, decoding, and  vari­
       ous  manipulations  of the Portable Network Graphics (PNG)
       format image  files.   It  uses  the  zlib(3)  compression
       library.   Following is a copy of the libpng.txt file that
       accompanies libpng.


LIBPNG.TXT

       libpng.txt - A description on how to use and modify libpng

        libpng version 1.0.8 - July 24, 2000
        Updated and distributed by Glenn Randers-Pehrson
        <randeg@alum.rpi.edu>
        notice in png.h.

        based on:

        libpng 1.0 beta 6  version 0.96 May 28, 1997
        Updated and distributed by Andreas Dilger
        Copyright (c) 1996, 1997 Andreas Dilger

        libpng 1.0 beta 2 - version 0.88  January 26, 1996
        For conditions of distribution and use, see copyright
        notice in png.h. Copyright (c) 1995, 1996 Guy Eric
        Schalnat, Group 42, Inc.

        Updated/rewritten per request in the libpng FAQ
        Copyright (c) 1995, 1996 Frank J. T. Wojcik
        December 18, 1995 & January 20, 1996



I. Introduction

       This  file  describes how to use and modify the PNG refer­
       ence library (known as libpng) for your  own  use.   There
       are  five sections to this file: introduction, structures,
       reading, writing, and modification and configuration notes
       for  various special platforms.  In addition to this file,
       example.c is a good starting point for using the  library,
       as  it  is heavily commented and should include everything
       most people will need.  We assume that libpng  is  already
       installed; see the INSTALL file for instructions on how to
       install libpng.

       Libpng was written as a companion to  the  PNG  specifica­
       tion,  as  a way of reducing the amount of time and effort
       it takes to support the PNG  file  format  in  application
       programs.

       The     PNG-1.2     specification    is    available    at
       <http://www.cdrom.com/pub/png>   (will   be   moving    to
       <http://www.libpng.org>)  and  at <ftp://ftp.uu.net/graph­
       ics/png/documents/>.

       The  PNG-1.0  specification  is  available  as  RFC   2083
       <ftp://ftp.uu.net/graphics/png/documents/>  and  as  a W3C
       Recommendation  <http://www.w3.org/TR/REC.png.html>.  Some
       additional  chunks  are  described  in the special-purpose
       public  chunks   documents   at   <ftp://ftp.uu.net/graph­
       ics/png/documents/>.

       Other  information  about  PNG,  and the latest version of
       libpng,   can   be   found   at   the   PNG   home   page,
       <http://www.cdrom.com/pub/png/>   (will   be   moving   to
       <http://www.libpng.org>) and  at  <ftp://ftp.uu.net/graph­
       ics/png/>.
       cantly; advanced users may want to modify  it  more.   All
       attempts  were  made  to  make it as complete as possible,
       while keeping the code  easy  to  understand.   Currently,
       this library only supports C.  Support for other languages
       is being considered.

       Libpng has been designed to handle  multiple  sessions  at
       one  time,  to be easily modifiable, to be portable to the
       vast majority  of  machines  (ANSI,  K&R,  16-,  32-,  and
       64-bit)  available,  and  to be easy to use.  The ultimate
       goal of libpng is to promote the  acceptance  of  the  PNG
       file  format  in  whatever  way  possible.  While there is
       still work to be done (see the TODO file),  libpng  should
       cover the majority of the needs of its users.

       Libpng  uses zlib for its compression and decompression of
       PNG files.  Further information about zlib, and the latest
       version  of  zlib,  can  be  found  at the zlib home page,
       <ftp://ftp.freesoftware.com/pub/infozip/zlib/>.  The  zlib
       compression  utility  is a general purpose utility that is
       useful for more than PNG files, and can  be  used  without
       libpng.   See  the  documentation  delivered with zlib for
       more details.  You can usually find the source  files  for
       the  zlib  utility  wherever  you  find  the libpng source
       files.

       Libpng is thread safe, provided the threads are using dif­
       ferent  instances  of  the structures.  Each thread should
       have its own png_struct and png_info instances,  and  thus
       its own image.  Libpng does not protect itself against two
       threads using the same instance of a structure.




II. Structures

       There are  two  main  structures  that  are  important  to
       libpng,  png_struct  and png_info.  The first, png_struct,
       is an internal structure that will not, for the most part,
       be  used  by a user except as the first variable passed to
       every libpng function call.

       The png_info structure is designed to provide  information
       about  the  PNG file.  At one time, the fields of png_info
       were intended to be directly accessible to the user.  How­
       ever,  this  tended  to  cause  problems with applications
       using dynamically loaded libraries, and as a result a  set
       of  interface  functions for png_info (the png_get_*() and
       png_set_*()  functions)  was  developed.   The  fields  of
       png_info  are  still available for older applications, but
       it is suggested that applications use the  new  interfaces
       if at all possible.

       whenever  the  library  is  updated, and applications that
       make direct access to the  members  of  png_info  must  be
       recompiled  if  they  were  compiled or loaded with libpng
       version 1.0.6, in which the members were  in  a  different
       order.   In  version  1.0.7,  the  members of the png_info
       structure reverted to the old order, as they were in  ver­
       sions  0.97c  through 1.0.5.  Starting with version 2.0.0,
       both structures are going to be hidden, and  the  contents
       of  the  structures  will  only  be accessible through the
       png_get/png_set functions.

       The png.h header file is an invaluable reference for  pro­
       gramming  with  libpng.   And while I'm on the topic, make
       sure you include the libpng header file:

       #include <png.h>



III. Reading

       We'll now walk you through the possible functions to  call
       when  reading in a PNG file sequentially, briefly explain­
       ing the syntax and purpose of each one.  See example.c and
       png.h  for more detail.  While progressive reading is cov­
       ered in the next section, you will still need some of  the
       functions discussed in this section to read a PNG file.


   Setup
       You  will  want to do the I/O initialization(*) before you
       get into libpng, so if it doesn't  work,  you  don't  have
       much  to  undo.   Of  course, you will also want to insure
       that you are, in fact, dealing with a  PNG  file.   Libpng
       provides  a  simple  check to see if a file is a PNG file.
       To use it, pass in the first 1 to 8 bytes of the  file  to
       the  function  png_sig_cmp(),  and it will return 0 if the
       bytes match the corresponding bytes of the PNG  signature,
       or  nonzero otherwise.  Of course, the more bytes you pass
       in, the greater the accuracy of the prediction.

       If you are intending to keep the file pointer open for use
       in  libpng,  you  must  ensure  you don't read more than 8
       bytes from the beginning of the file, and you also have to
       make a call to png_set_sig_bytes_read() with the number of
       bytes you read from the beginning.  Libpng will then  only
       check the bytes (if any) that your program didn't read.

       (*):  If you are not using the standard I/O functions, you
       will need to replace them with custom functions.  See  the
       discussion under Customizing libpng.


           FILE *fp = fopen(file_name, "rb");
               return (ERROR);
           }
           fread(header, 1, number, fp);
           is_png = !png_sig_cmp(header, 0, number);
           if (!is_png)
           {
               return (NOT_PNG);
           }


       Next,  png_struct  and  png_info  need to be allocated and
       initialized.  In order to ensure that the  size  of  these
       structures  is  correct  even  with  a  dynamically linked
       libpng, there are functions to initialize and allocate the
       structures.   We  also  pass the library version, optional
       pointers to error handling functions, and a pointer  to  a
       data  struct  for use by the error functions, if necessary
       (the pointer and functions can  be  NULL  if  the  default
       error  handlers  are  to  be  used).   See  the section on
       Changes to Libpng below regarding the  old  initialization
       functions.   The  structure  allocation  functions quietly
       return NULL if they fail to create the structure, so  your
       application should check for that.

           png_structp png_ptr = png_create_read_struct
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);
           if (!png_ptr)
               return (ERROR);

           png_infop info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
               png_destroy_read_struct(&png_ptr,
                  (png_infopp)NULL, (png_infopp)NULL);
               return (ERROR);
           }

           png_infop end_info = png_create_info_struct(png_ptr);
           if (!end_info)
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                 (png_infopp)NULL);
               return (ERROR);
           }

       If  you  want  to use your own memory allocation routines,
       define    PNG_USER_MEM_SUPPORTED    and    use    png_cre­
       ate_read_struct_2() instead of png_create_read_struct():

           png_structp png_ptr = png_create_read_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,

       The   error   handling   routines   passed   to   png_cre­
       ate_read_struct()  and  the  memory  alloc/free   routines
       passed  to png_create_struct_2() are only necessary if you
       are not using the libpng supplied error handling and  mem­
       ory alloc/free functions.

       When  libpng  encounters  an  error, it expects to longjmp
       back to your routine.  Therefore, you will  need  to  call
       setjmp and pass your png_jmpbuf(png_ptr).  If you read the
       file from different routines, you will need to update  the
       jmpbuf  field every time you enter a new routine that will
       call a png_*() function.

       See your documentation of setjmp/longjmp for your compiler
       for  more  information on setjmp/longjmp.  See the discus­
       sion on libpng error handling in  the  Customizing  Libpng
       section  below  for  more  information on the libpng error
       handling.  If an error occurs, and libpng  longjmp's  back
       to    your    setjmp,    you    will    want    to    call
       png_destroy_read_struct() to free any memory.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  &end_info);
               fclose(fp);
               return (ERROR);
           }

       If you would rather avoid the complexity of setjmp/longjmp
       issues,  you  can  compile libpng with PNG_SETJMP_NOT_SUP­
       PORTED, in which case errors will  result  in  a  call  to
       PNG_ABORT() which defaults to abort().

       Now  you  need  to set up the input code.  The default for
       libpng is to use the C function fread().  If you use this,
       you  will  need  to  pass  a  valid FILE * in the function
       png_init_io().  Be sure that the file is opened in  binary
       mode.   If you wish to handle reading data in another way,
       you need not call the png_init_io() function, but you must
       then  implement  the  libpng  I/O methods discussed in the
       Customizing Libpng section below.

           png_init_io(png_ptr, fp);

       If you had previously opened the file and read any of  the
       signature from the beginning in order to see if this was a
       PNG file, you need to let libpng know that there are  some
       bytes missing from the start of the file.

           png_set_sig_bytes(png_ptr, number);

       You  can  set up a callback function to handle any unknown
       chunks in the input stream. You must supply the function

           read_chunk_callback(png_ptr ptr,
                png_unknown_chunkp chunk);
           {
              /* The unknown chunk structure contains your
                 chunk data: */
                  png_byte name[5];
                  png_byte *data;
                  png_size_t size;
              /* Note that libpng has already taken care of the
                 CRC handling */

              /* put your code here.  Return one of  the  follow­
       ing: */

              return (-n); /* chunk had an error */
              return (0); /* did not recognize */
              return (n); /* success */
           }

       (You  can  give  your  function another name that you like
       instead of "read_chunk_callback")

       To inform libpng about your function, use

           png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
               read_chunk_callback);

       This names not only the callback function, but also a user
       pointer that you can retrieve with

           png_get_user_chunk_ptr(png_ptr);

       At  this  point,  you  can set up a callback function that
       will be called after each row has been read, which you can
       use  to control a progress meter or the like.  It's demon­
       strated in pngtest.c.  You must supply a function

           void read_row_callback(png_ptr ptr,  png_uint_32  row,
       int pass);
           {
             /* put your code here */
           }

       (You  can  give  it  another name that you like instead of
       "read_row_callback")

       To inform libpng about your function, use

           png_set_read_status_fn(png_ptr, read_row_callback);

       Now you get to set the way the library  processes  unknown
       chunks  in  the  input  PNG stream. Both known and unknown
       chunks will be read.  Normal behavior is that known chunks
       will  be  parsed into information in various info_ptr mem­
       bers; unknown chunks will be discarded.  To  change  this,
       you can call:

           png_set_keep_unknown_chunks(png_ptr, info_ptr, keep,
               chunk_list, num_chunks);
           keep       - 0: do not keep
                        1: keep only if safe-to-copy
                        2: keep even if unsafe-to-copy
           chunk_list - list of chunks affected (a byte string,
                        five bytes per chunk, NULL or ' ' if
                        num_chunks is 0)
           num_chunks - number of chunks affected; if 0, all
                        unknown chunks are affected

       Unknown  chunks  declared in this way will be saved as raw
       data onto a list of png_unknown_chunk  structures.   If  a
       chunk  that  is  normally  known to libpng is named in the
       list, it will be handled  as  unknown,  according  to  the
       "keep"  directive.   If  a  chunk  is  named in successive
       instances  of  png_set_keep_unknown_chunks(),  the   final
       instance will take precedence.


   The high-level read interface
       At  this  point there are two ways to proceed; through the
       high-level read interface, or through a sequence  of  low-
       level  read operations.  You can use the high-level inter­
       face if (a) you are willing to read the entire image  into
       memory,  and  (b) the input transformations you want to do
       are limited to the following set:

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_STRIP_16      Strip 16-bit samples to  8
       bits
           PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
           PNG_TRANSFORM_PACKING       Expand 1, 2 and 4-bit sam­
       ples to bytes
           PNG_TRANSFORM_PACKSWAP       Change  order  of  packed
       pixels to LSB first
           PNG_TRANSFORM_EXPAND        Perform set_expand()
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT          Normalize  pixels  to the
       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR,  RGBA  to
       BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA to
       AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from  opacity

       (This  excludes  setting  a  background color, doing gamma
       transformation, dithering, and setting filler.)   If  this
       is the case, simply do this:

           png_read_png(png_ptr, info_ptr, png_transforms, NULL)

       where  png_transforms is an integer containing the logical
       OR of some set of  transformation  flags.   This  call  is
       equivalent  to png_read_info(), followed the set of trans­
       formations  indicated  by   the   transform   mask,   then
       png_read_image(), and finally png_read_end().

       (The  final parameter of this call is not yet used.  Some­
       day it might point to transformation  parameters  required
       by some future input transform.)

       After you have called png_read_png(), you can retrieve the
       image data with

          row_pointers = png_get_rows(png_ptr, info_ptr);

       where row_pointers is an array of pointers  to  the  pixel
       data for each row:

          png_bytep row_pointers[height];

       If  you know your image size and pixel size ahead of time,
       you   can   allocate   row_pointers   prior   to   calling
       png_read_png() with

          row_pointers            =           png_malloc(png_ptr,
       height*sizeof(png_bytep));
          for (int i=0; i<height, i++)
             row_pointers[i]=png_malloc(png_ptr,
       width*pixel_size);
          png_set_rows(png_ptr, info_ptr, &row_pointers);

       Alternatively  you  could  allocate  your image in one big
       block and define row_pointers[i] to point into the  proper
       places in your block.

       If  you use png_set_rows(), the application is responsible
       for freeing row_pointers  (and  row_pointers[i],  if  they
       were separately allocated).

       If   you   don't  allocate  row_pointers  ahead  of  time,
       png_read_png() will do it, and it'll be free'ed  when  you
       call png_destroy_*().


   The low-level read interface
       You do this with a call to png_read_info().

           png_read_info(png_ptr, info_ptr);

       This  will  process all chunks up to but not including the
       image data.


   Querying the info structure
       Functions  are  used  to  get  the  information  from  the
       info_ptr  once  it  has been read.  Note that these fields
       may not be completely filled in until  png_read_end()  has
       read the chunk data following the image.

           png_get_IHDR(png_ptr, info_ptr, &width, &height,
              &bit_depth, &color_type, &interlace_type,
              &compression_type, &filter_type);

           width          - holds the width of the image
                            in pixels (up to 2^31).
           height         - holds the height of the image
                            in pixels (up to 2^31).
           bit_depth      - holds the bit depth of one of the
                            image channels.  (valid values are
                            1, 2, 4, 8, 16 and depend also on
                            the color_type.  See also
                            significant bits (sBIT) below).
           color_type     - describes which color/alpha channels
                                are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           filter_type    - (must be PNG_FILTER_TYPE_BASE
                            for PNG 1.0)
           compression_type - (must be PNG_COMPRESSION_TYPE_BASE
                            for PNG 1.0)
           interlace_type - (PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7)
           Any or all of interlace_type, compression_type, of
                            filter_type  can  be  NULL if you are

           channels = png_get_channels(png_ptr, info_ptr);
           channels       - number of channels of info for the
                            color type (valid values are 1 (GRAY,
                            PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
                            4 (RGB_ALPHA or RGB + filler byte))
           rowbytes = png_get_rowbytes(png_ptr, info_ptr);
           rowbytes       - number of bytes needed to hold a row

           signature = png_get_signature(png_ptr, info_ptr);
           signature      - holds the signature read from the
                            file (if any).  The data is kept in
                            the same offset it would be if the
                            whole signature were read (i.e. if an
                            application had already read in 4
                            bytes of signature before starting
                            libpng, the remaining 4 bytes would
                            be  in  signature[4]  through  signa­
       ture[7]
                            (see png_set_sig_bytes())).


           width            = png_get_image_width(png_ptr,
                                info_ptr);
           height           = png_get_image_height(png_ptr,
                                info_ptr);
           bit_depth        = png_get_bit_depth(png_ptr,
                                info_ptr);
           color_type       = png_get_color_type(png_ptr,
                                info_ptr);
           filter_type      = png_get_filter_type(png_ptr,
                                info_ptr);
           compression_type = png_get_compression_type(png_ptr,
                                info_ptr);
           interlace_type   = png_get_interlace_type(png_ptr,
                                info_ptr);


       These  are  also  important, but their validity depends on
       whether    the    chunk    has     been     read.      The
       png_get_valid(png_ptr,   info_ptr,  PNG_INFO_<chunk>)  and
       png_get_<chunk>(png_ptr, info_ptr, ...)  functions  return
       non-zero if the data has been read, or zero if it is miss­
       ing.   The  parameters  to  the  png_get_<chunk>  are  set
       directly  if they are simple data types, or a pointer into
       the info_ptr is returned for any complex types.

           png_get_PLTE(png_ptr, info_ptr, &palette,
                            &num_palette);
           palette        - the palette for the file
                            (array of png_color)
           num_palette    - number of entries in the palette
           gamma          - the gamma the file is written
                            at (PNG_INFO_gAMA)

           png_get_sRGB(png_ptr, info_ptr, &srgb_intent);
           srgb_intent    - the rendering intent (PNG_INFO_sRGB)
                            The presence of the sRGB chunk
                            means that the pixel data is in the
                            sRGB color space.  This chunk also
                            implies specific values of gAMA and
                            cHRM.

           png_get_iCCP(png_ptr,   info_ptr,   &name,   &compres­
       sion_type,
                             &profile, &proflen);
           name            - The profile name.
           compression       -   The   compression  type;  always
       PNG_COMPRESSION_TYPE_BASE
                             for PNG 1.0.  You may give  NULL  to
       this argument
                             to ignore it.
           profile         - International Color Consortium color
       profile
                             data. May contain NULs.
           proflen         - length of profile data in bytes.

           png_get_sBIT(png_ptr, info_ptr, &sig_bit);
           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray,
                            red, green, and blue channels,
                            whichever are appropriate for the
                            given color type (png_color_16)

           png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans,
                            &trans_values);
           trans          - array of transparent entries for
                            palette (PNG_INFO_tRNS)
           trans_values   - graylevel or color sample values of
                            the single transparent color for
                            non-paletted images (PNG_INFO_tRNS)
           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           png_get_hIST(png_ptr, info_ptr, &hist);
                            (PNG_INFO_hIST)
           hist           - histogram of palette (array of
                            png_uint_16)

           png_get_tIME(png_ptr, info_ptr, &mod_time);
           mod_time       - time image was last modified
                           (PNG_VALID_tIME)

           png_get_bKGD(png_ptr, info_ptr, &background);
                            values, regardless of color_type

           num_comments   = png_get_text(png_ptr, info_ptr,
                            &text_ptr, &num_text);
           num_comments   - number of comments
           text_ptr       - array of png_text holding image
                            comments
           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt
           text_ptr[i].key   - keyword for comment.  Must contain
                                1-79 characters.
           text_ptr[i].text  - text comments for current
                                keyword.  Can be empty.
           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt
           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt
           text_ptr[i].lang  - language of comment (empty
                                string for unknown).
           text_ptr[i].translated_keyword  - keyword in UTF-8
                                (empty string for unknown).
           num_text        - number of comments (same as num_com­
       ments;
                            you can put NULL here  to  avoid  the
       duplication)
           Note  while png_set_text() will accept text, language,
       and
           translated keywords that can  be  NULL  pointers,  the
       structure
           returned by png_get_text will always contain regular
           zero-terminated   C  strings.   They  might  be  empty
       strings but
           they will never be NULL pointers.

           num_spalettes   =   png_get_sPLT(png_ptr,    info_ptr,
       &palette_ptr);
           palette_ptr    - array of palette structures holding
                            contents  of  one or more sPLT chunks
       read.
           num_spalettes  - number of sPLT chunks read.

           png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
                            &unit_type);
           offset_x       - positive offset from the left edge
                            of the screen
           offset_y       - positive offset from the top edge
                            of the screen
           unit_type      - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROME­
       TER
                            &unit_type);
           res_x          - pixels/unit physical resolution in
                            x direction
           res_y          - pixels/unit physical resolution in
                            x direction
           unit_type      - PNG_RESOLUTION_UNKNOWN,
                            PNG_RESOLUTION_METER

           png_get_sCAL(png_ptr,    info_ptr,    &unit,   &width,
       &height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height       -  height  of  a  pixel in physical scale
       units
                        (width and height are doubles)

           png_get_sCAL_s(png_ptr,   info_ptr,   &unit,   &width,
       &height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height      - height of  a  pixel  in  physical  scale
       units
                        (width   and   height  are  strings  like
       "2.54")

           num_unknown_chunks  =  png_get_unknown_chunks(png_ptr,
       info_ptr,
                                   &unknowns)
           unknowns           - array of png_unknown_chunk struc­
       tures holding
                               unknown chunks
           unknowns[i].name  - name of unknown chunk
           unknowns[i].data  - data of unknown chunk
           unknowns[i].size  - size of unknown chunk's data
           unknowns[i].location - position of chunk in file

           The value of "i" corresponds to the order in which the
       chunks were read
           from    the    PNG   file   or   inserted   with   the
       png_set_unknown_chunks() function.

       The data from the pHYs chunk can be retrieved  in  several
       convenient forms:

           res_x = png_get_x_pixels_per_meter(png_ptr,
                         info_ptr)
           res_y = png_get_y_pixels_per_meter(png_ptr,
                         info_ptr)
           res_x_and_y = png_get_pixels_per_meter(png_ptr,
                         info_ptr)
           res_x = png_get_x_pixels_per_inch(png_ptr,
                         info_ptr)

           res_x_and_y = png_get_pixels_per_inch(png_ptr,
                         info_ptr)
           aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
                         info_ptr)

          (Each of these returns 0 [signifying "unknown"] if
              the data is not present or if res_x is 0;
              res_x_and_y is 0 if res_x != res_y)

       The  data  from the oFFs chunk can be retrieved in several
       convenient forms:

           x_offset      =      png_get_x_offset_microns(png_ptr,
       info_ptr);
           y_offset      =      png_get_y_offset_microns(png_ptr,
       info_ptr);
           x_offset = png_get_x_offset_inches(png_ptr, info_ptr);
           y_offset = png_get_y_offset_inches(png_ptr, info_ptr);

          (Each of these returns 0 [signifying "unknown" if both
              x and y are 0] if the data is not present or if the
       chunk
              is present but the unit is the pixel)

       For more information, see the png_info definition in png.h
       and the PNG specification for chunk contents.  Be  careful
       with  trusting  rowbytes,  as  some of the transformations
       could increase the space needed to  hold  a  row  (expand,
       filler,  gray_to_rgb,  etc.).  See png_read_update_info(),
       below.

       A quick word about text_ptr and num_text.  PNG stores com­
       ments  in  keyword/text pairs, one pair per chunk, with no
       limit on the number of text chunks, and a 2^31 byte  limit
       on  their size.  While there are suggested keywords, there
       is no requirement to restrict the use  to  these  strings.
       It  is strongly suggested that keywords and text be sensi­
       ble to humans (that's the point), so don't  use  abbrevia­
       tions.  Non-printing symbols are not allowed.  See the PNG
       specification for more details.  There is also no require­
       ment to have text after the keyword.

       Keywords  should be limited to 79 Latin-1 characters with­
       out leading or trailing spaces, but non-consecutive spaces
       are  allowed  within  the keyword.  It is possible to have
       the same keyword any number of times.  The text_ptr is  an
       array  of png_text structures, each holding a pointer to a
       language string, a pointer to a keyword and a pointer to a
       text  string.   The text string, language code, and trans­
       lated keyword may be empty or  NULL  pointers.   The  key­
       word/text  pairs  are put into the array in the order that
       they are received.  However,  some  or  all  of  the  text
       after  you  read  the stuff after the image.  This will be
       mentioned again below in the  discussion  that  goes  with
       png_read_end().


   Input transformations
       After  you've  read the header information, you can set up
       the library to handle any special transformations  of  the
       image  data.   The various ways to transform the data will
       be described in the order that they should occur.  This is
       important,  as  some of these change the color type and/or
       bit depth of the data, and some others only work  on  cer­
       tain  color types and bit depths.  Even though each trans­
       formation checks to see if it has  data  that  it  can  do
       something  with,  you  should  make  sure to only enable a
       transformation if it will be  valid  for  the  data.   For
       example, don't swap red and blue on grayscale data.

       The colors used for the background and transparency values
       should be supplied in the same format/depth as the current
       image  data.   They are stored in the same format/depth as
       the image data in a bKGD or tRNS chunk, so  this  is  what
       libpng  expects for this data.  The colors are transformed
       to keep in sync with the image data  when  an  application
       calls the png_read_update_info() routine (see below).

       Data  will be decoded into the supplied row buffers packed
       into bytes unless the library has been told  to  transform
       it into another format.  For example, 4 bit/pixel paletted
       or grayscale data will be returned 2 pixels/byte with  the
       leftmost  pixel in the high-order bits of the byte, unless
       png_set_packing() is  called.   8-bit  RGB  data  will  be
       stored  in  RGB  RGB RGB format unless png_set_filler() is
       called to insert filler bytes, either before or after each
       RGB  triplet.   16-bit  RGB  data  will be returned RRGGBB
       RRGGBB, with the most significant byte of the color  value
       first, unless png_set_strip_16() is called to transform it
       to regular RGB RGB triplets, or png_set_filler() is called
       to insert filler bytes, either before or after each RRGGBB
       triplet.  Similarly, 8-bit or 16-bit grayscale data can be
       modified with png_set_filler() or png_set_strip_16().

       The  following  code  transforms  grayscale images of less
       than 8 to 8 bits, changes paletted images to RGB, and adds
       a  full alpha channel if there is transparency information
       in a tRNS chunk.  This is most useful on grayscale  images
       with  bit depths of 2 or 4 or if there is a multiple-image
       viewing application that wishes to treat all images in the
       same way.

           if (color_type == PNG_COLOR_TYPE_PALETTE)
               png_set_palette_to_rgb(png_ptr);
               bit_depth < 8) png_set_gray_1_2_4_to_8(png_ptr);

           if (png_get_valid(png_ptr, info_ptr,
               PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);

       These   three   functions   are   actually   aliases   for
       png_set_expand(), added in libpng version 1.0.4, with  the
       function  names  expanded to improve code readability.  In
       some future version they may actually do different things.

       PNG  can have files with 16 bits per channel.  If you only
       can handle 8 bits per channel, this will strip the  pixels
       down to 8 bit.

           if (bit_depth == 16)
               png_set_strip_16(png_ptr);

       If,  for  some reason, you don't need the alpha channel on
       an image, and you want to remove it rather than  combining
       it with the background (but the image author certainly had
       in mind that you *would* combine it with  the  background,
       so that's what you should probably do):

           if (color_type & PNG_COLOR_MASK_ALPHA)
               png_set_strip_alpha(png_ptr);

       In  PNG  files, the alpha channel in an image is the level
       of opacity.  If you need the alpha channel in an image  to
       be  the  level of transparency instead of opacity, you can
       invert the alpha channel (or the tRNS  chunk  data)  after
       it's  read, so that 0 is fully opaque and 255 (in 8-bit or
       paletted images) or 65535  (in  16-bit  images)  is  fully
       transparent, with

           png_set_invert_alpha(png_ptr);

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes
       as small as they can, resulting in, for example, 8  pixels
       per  byte  for  1 bit files.  This code expands to 1 pixel
       per byte without changing the values of the pixels:

           if (bit_depth < 8)
               png_set_packing(png_ptr);

       PNG files have possible bit depths of 1, 2, 4, 8, and  16.
       All  pixels  stored  in  a PNG image have been "scaled" or
       "shifted" up to the next higher possible bit  depth  (e.g.
       from 5 bits/sample in the range [0,31] to 8 bits/sample in
       the range [0, 255]).  However, it is also possible to con­
       vert  the PNG pixel data back to the original bit depth of
       the image.  This call reduces the pixels back down to  the
       original bit depth:

           if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
               png_set_shift(png_ptr, sig_bit);

       PNG  files store 3-color pixels in red, green, blue order.
       This code changes the  storage  of  the  pixels  to  blue,
       green, red:

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
               png_set_bgr(png_ptr);

       PNG  files store RGB pixels packed into 3 bytes. This code
       expands them into 4 bytes for windowing systems that  need
       them in this format:

           if (bit_depth == 8 && color_type ==
               PNG_COLOR_TYPE_RGB) png_set_filler(png_ptr,
               filler, PNG_FILLER_BEFORE);

       where "filler" is the 8 or 16-bit number to fill with, and
       the    location    is    either    PNG_FILLER_BEFORE    or
       PNG_FILLER_AFTER,  depending  upon  whether  you  want the
       filler before the RGB or after.  This transformation  does
       not affect images that already have full alpha channels.

       If you are reading an image with an alpha channel, and you
       need the data as ARGB instead of  the  normal  PNG  format
       RGBA:

           if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
               png_set_swap_alpha(png_ptr);

       For some uses, you may want a grayscale image to be repre­
       sented as RGB.  This code will do that conversion:

           if (color_type == PNG_COLOR_TYPE_GRAY ||
               color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
                 png_set_gray_to_rgb(png_ptr);

       Conversely, you can  convert  an  RGB  or  RGBA  image  to
       grayscale or grayscale with alpha.

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
                 png_set_rgb_to_gray_fixed(png_ptr, error_action,
                    int red_weight, int green_weight);

           error_action = 1: silently do the conversion
           error_action = 2: issue a warning if the original
                             image has any pixel where
                             red != green or red != blue
                             image has any pixel where
                             red != green or red != blue

           red_weight:       weight of red component times 100000
           green_weight:      weight  of  green  component  times
       100000
                             If  either   weight   is   negative,
       default
                             weights (21268, 71514) are used.

       If you have set error_action = 1 or 2, you can later check
       whether the image really was gray,  after  processing  the
       image  rows,  with the png_get_rgb_to_gray_status(png_ptr)
       function.  It will return a png_byte that is zero  if  the
       image  was  gray  or  1 if there were any non-gray pixels.
       bKGD  and  sBIT  data  will  be  silently   converted   to
       grayscale, using the green channel data, regardless of the
       error_action setting.

       With   red_weight+green_weight<=100000,   the   normalized
       graylevel is computed:

           int rw = red_weight * 65536;
           int gw = green_weight * 65536;
           int bw = 65536 - (rw + gw);
           gray = (rw*red + gw*green + bw*blue)/65536;

       The  default  values  approximate those recommended in the
       Charles           Poynton's           Color           FAQ,
       <http://www.inforamp.net/~poynton/>      Copyright     (c)
       1998-01-04 Charles Poynton poynton@inforamp.net

           Y = 0.212671 * R + 0.715160 * G + 0.072169 * B

       Libpng approximates this with

           Y = 0.21268 * R    + 0.7151 * G    + 0.07217 * B

       which can be expressed with integers as

           Y = (6969 * R + 23434 * G + 2365 * B)/32768

       The calculation is done in a  linear  colorspace,  if  the
       image gamma is known.

       If    you   have   a   grayscale   and   you   are   using
       png_set_expand_depth() or png_set_expand() to change to  a
       higher  bit-depth,  you  must either supply the background
       color as a gray  value  at  the  original  file  bit-depth
       (need_expand  =  1) or else supply the background color as
       an  RGB  triplet  at  the  final,   expanded   bit   depth
       (need_expand = 0).  Similarly, if you are reading a palet­
       that may or may not be in the palette (need_expand = 0).

           png_color_16 my_background;
           png_color_16p image_background;

           if   (png_get_bKGD(png_ptr,   info_ptr,   &image_back­
       ground))
               png_set_background(png_ptr, image_background,
                 PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
           else
               png_set_background(png_ptr, &my_background,
                 PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);

       The  png_set_background() function tells libpng to compos­
       ite images with alpha or simple transparency  against  the
       supplied  background  color.   If  the PNG file contains a
       bKGD chunk (PNG_INFO_bKGD valid), you may use this  color,
       or supply another color more suitable for the current dis­
       play (e.g., the background color from a  web  page).   You
       need  to  tell  libpng  whether  the color is in the gamma
       space of the display (PNG_BACKGROUND_GAMMA_SCREEN for col­
       ors  you  supply), the file (PNG_BACKGROUND_GAMMA_FILE for
       colors from the bKGD chunk), or one  that  is  neither  of
       these  gammas  (PNG_BACKGROUND_GAMMA_UNIQUE - I don't know
       why anyone would use this, but it's here).

       To properly display PNG images on any kind of system,  the
       application needs to know what the display gamma is.  Ide­
       ally, the user will know this, and  the  application  will
       allow  them to set it.  One method of allowing the user to
       set the display gamma separately for  each  system  is  to
       check  for  a  SCREEN_GAMMA  or  DISPLAY_GAMMA environment
       variable, which will hopefully be correctly set.

       Note that display_gamma is the  overall  gamma  correction
       required to produce pleasing results, which depends on the
       lighting conditions in the surrounding environment.  In  a
       dim  or  brightly lit room, no compensation other than the
       physical gamma exponent of the monitor is needed, while in
       a dark room a slightly smaller exponent is better.

          double gamma, screen_gamma;

          if (/* We have a user-defined screen
              gamma value */)
          {
             screen_gamma = user_defined_screen_gamma;
          }
          /* One way that applications can share the same
             screen gamma value */
          else if ((gamma_str = getenv("SCREEN_GAMMA"))
             != NULL)

          }
          /* If we don't have another value */
          else
          {
             screen_gamma = 2.2; /* A good guess for a
                  PC monitor in a bright office or a dim room */
             screen_gamma = 2.0; /* A good guess for a
                  PC monitor in a dark room */
             screen_gamma = 1.7 or 1.0;  /* A good
                  guess for Mac systems */
          }

       The png_set_gamma() function handles gamma transformations
       of the data.  Pass both the file  gamma  and  the  current
       screen_gamma.   If  the  file does not have a gamma value,
       you can pass one anyway if you have an  idea  what  it  is
       (usually  0.45455  is a good guess for GIF images on PCs).
       Note that file gammas are  inverted  from  screen  gammas.
       See  the discussions on gamma in the PNG specification for
       an excellent description of what gamma  is,  and  why  all
       applications  should  support  it.   It is strongly recom­
       mended that PNG viewers support gamma correction.

          if (png_get_gAMA(png_ptr, info_ptr, &gamma))
             png_set_gamma(png_ptr, screen_gamma, gamma);
          else
             png_set_gamma(png_ptr, screen_gamma, 0.45455);

       If you need to reduce an RGB file to a paletted  file,  or
       if  a paletted file has more entries then will fit on your
       screen, png_set_dither() will do that.  Note that this  is
       a  simple match dither that merely finds the closest color
       available.  This should work fairly  well  with  optimized
       palettes,  and  fairly  badly with linear color cubes.  If
       you pass a palette that is larger then maximum_colors, the
       file will reduce the number of colors in the palette so it
       will fit into maximum_colors.  If there is a histogram, it
       will use it to make more intelligent choices when reducing
       the palette.  If there is no histogram, it may not  do  as
       good a job.

          if (color_type & PNG_COLOR_MASK_COLOR)
          {
             if (png_get_valid(png_ptr, info_ptr,
                PNG_INFO_PLTE))
             {
                png_color_16p histogram;

                png_get_hIST(png_ptr, info_ptr,
                   &histogram);
                png_set_dither(png_ptr, palette, num_palette,
                   max_screen_colors, histogram, 1);

             {
                png_color std_color_cube[MAX_SCREEN_COLORS] =
                   { ... colors ... };

                png_set_dither(png_ptr, std_color_cube,
                   MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
                   NULL,0);
             }
          }

       PNG  files  describe  monochrome  as  black being zero and
       white being one.  The following  code  will  reverse  this
       (make black be one and white be zero):

          if (bit_depth == 1 && color_type == PNG_COLOR_GRAY)
             png_set_invert_mono(png_ptr);

       PNG  files store 16 bit pixels in network byte order (big-
       endian, ie.  most  significant  bits  first).   This  code
       changes  the storage to the other way (little-endian, i.e.
       least significant bits first, the way PCs store them):

           if (bit_depth == 16)
               png_set_swap(png_ptr);

       If  you  are  using  packed-pixel  images  (1,  2,  or   4
       bits/pixel),  and  you need to change the order the pixels
       are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       Finally, you can write your own transformation function if
       none  of the existing ones meets your needs.  This is done
       by setting a callback with

           png_set_read_user_transform_fn(png_ptr,
              read_transform_fn);

       You must supply the function

           void read_transform_fn(png_ptr ptr, row_info_ptr
              row_info, png_bytep data)

       See pngtest.c for a working example.  Your  function  will
       be called after all of the other transformations have been
       processed.

       You can also set up a pointer to a user structure for  use
       by  your callback function, and you can inform libpng that
       your transform function will change the number of channels
       or bit depth with the function
              user_depth, user_channels);

       The  user's  application,  not  libpng, is responsible for
       allocating and freeing any memory required  for  the  user
       structure.

       You   can   retrieve   the   pointer   via   the  function
       png_get_user_transform_ptr().  For example:

           voidp read_user_transform_ptr =
              png_get_user_transform_ptr(png_ptr);

       The last thing to handle is interlacing; this  is  covered
       in  detail  below,  but you must call the function here if
       you want libpng to  handle  expansion  of  the  interlaced
       image.

           number_of_passes        =       png_set_interlace_han­
       dling(png_ptr);

       After setting the transformations, libpng can update  your
       png_info  structure  to reflect any transformations you've
       requested with this call.  This is most useful  to  update
       the  info  structure's rowbytes field so you can use it to
       allocate your  image  memory.   This  function  will  also
       update  your  palette  with  the  correct screen_gamma and
       background if these have been given with the calls  above.

           png_read_update_info(png_ptr, info_ptr);

       After  you  call  png_read_update_info(), you can allocate
       any memory you need to hold the image.  The  row  data  is
       simply  raw  byte  data  for  all forms of images.  As the
       actual allocation varies among  applications,  no  example
       will be given.  If you are allocating one large chunk, you
       will need to build an array of pointers to each row, as it
       will be needed for some of the functions below.


   Reading image data
       After  you've  allocated  memory,  you  can read the image
       data.  The simplest way to do  this  is  in  one  function
       call.   If  you  are  allocating enough memory to hold the
       whole image, you can just call png_read_image() and libpng
       will  read  in all the image data and put it in the memory
       area supplied.  You will need  to  pass  in  an  array  of
       pointers to each row.

       This  function  automatically  handles interlacing, so you
       don't need to call  png_set_interlace_handling()  or  call
       this  function  multiple times, or any of that other stuff
       necessary with png_read_rows().

       where row_pointers is:

          png_bytep row_pointers[height];

       You can point to void or char or whatever you use for pix­
       els.

       If  you don't want to read in the whole image at once, you
       can use png_read_rows() instead.  If there is no interlac­
       ing  (check interlace_type == PNG_INTERLACE_NONE), this is
       simple:

           png_read_rows(png_ptr, row_pointers, NULL,
              number_of_rows);

       where row_pointers is the same as in the  png_read_image()
       call.

       If  you  are doing this just one row at a time, you can do
       this with a single row_pointer  instead  of  an  array  of
       row_pointers:

           png_bytep row_pointer = row;
           png_read_row(png_ptr, row_pointer, NULL);

       If the file is interlaced (interlace_type != 0 in the IHDR
       chunk), things get somewhat harder.  The only current (PNG
       Specification  version  1.2)  interlacing  type for PNG is
       (interlace_type == PNG_INTERLACE_ADAM7) is a somewhat com­
       plicated  2D interlace scheme, known as Adam7, that breaks
       down an image into seven smaller images of  varying  size,
       based on an 8x8 grid.

       libpng  can  fill  out those images or it can give them to
       you "as is".  If you want them filled out, there  are  two
       ways  to do that.  The one mentioned in the PNG specifica­
       tion is to expand each pixel to cover  those  pixels  that
       have  not  been  read  yet (the "rectangle" method).  This
       results in a blocky image for the first pass, which gradu­
       ally  smooths  out  as  more  pixels  are read.  The other
       method is the "sparkle" method,  where  pixels  are  drawn
       only  in their final locations, with the rest of the image
       remaining whatever colors they were initialized to  before
       the  start  of  the  read.  The first method usually looks
       better, but tends to be slower, as there are  more  pixels
       to put in the rows.

       If  you  don't  want  libpng  to  handle  the  interlacing
       details, just call png_read_rows() seven times to read  in
       all  seven images.  Each of the images is a valid image by
       itself, or they can all be combined on an 8x8 grid to form
       dling).

       The  first  pass  will  return an image 1/8 as wide as the
       entire image (every 8th column starting in column  0)  and
       1/8 as high as the original (every 8th row starting in row
       0), the second will be 1/8 as wide (starting in column  4)
       and  1/8 as high (also starting in row 0).  The third pass
       will be 1/4 as wide (every 4th pixel starting in column 0)
       and 1/8 as high (every 8th row starting in row 4), and the
       fourth pass will be 1/4 as wide and 1/4 as high (every 4th
       column starting in column 2, and every 4th row starting in
       row 0).  The fifth pass will return an image 1/2 as  wide,
       and  1/4  as  high (starting at column 0 and row 2), while
       the sixth pass will be 1/2 as wide and 1/2 as high as  the
       original  (starting  in  column 1 and row 0).  The seventh
       and final pass will be as wide as the original, and 1/2 as
       high, containing all of the odd numbered scanlines.  Phew!

       If you want libpng to expand the images, call this  before
       calling png_start_read_image() or png_read_update_info():

           if (interlace_type == PNG_INTERLACE_ADAM7)
               number_of_passes
                  = png_set_interlace_handling(png_ptr);

       This  will return the number of passes needed.  Currently,
       this is seven, but may change if another interlace type is
       added.   This  function  can be called even if the file is
       not interlaced, where it will return one pass.

       If you are not going to display the image after each pass,
       but  are  going to wait until the entire image is read in,
       use the sparkle effect.  This effect is faster and the end
       result  of  either method is exactly the same.  If you are
       planning on displaying the  image  after  each  pass,  the
       "rectangle"  effect  is  generally  considered  the better
       looking one.

       If  you  only  want  the  "sparkle"  effect,   just   call
       png_read_rows()  as normal, with the third parameter NULL.
       Make sure you make pass over  the  image  number_of_passes
       times,  and  you don't change the data in the rows between
       calls.  You can change the locations of the data, just not
       the  data.   Each  pass only writes the pixels appropriate
       for that pass, and assumes the data from  previous  passes
       is still valid.

           png_read_rows(png_ptr, row_pointers, NULL,
              number_of_rows);

       If you only want the first effect (the rectangles), do the
       same as before except pass the row  buffer  in  the  third
              number_of_rows);


   Finishing a sequential read
       After  you  are  finished reading the image through either
       the high- or low-level interfaces, you can finish  reading
       the  file.   If  you  are  interested in comments or time,
       which may be stored either before or after the image data,
       you  should  pass the separate png_info struct if you want
       to keep the comments from before and after the image sepa­
       rate.  If you are not interested, you can pass NULL.

          png_read_end(png_ptr, end_info);

       When  you  are  done, you can free all memory allocated by
       libpng like this:

          png_destroy_read_struct(&png_ptr, &info_ptr,
              &end_info);

       It is also possible to individually free the info_ptr mem­
       bers  that point to libpng-allocated storage with the fol­
       lowing function:

           png_free_data(png_ptr, info_ptr, mask, n)
           mask - identifies data to be freed, a mask
                  containing the logical OR of one or
                  more of
                    PNG_FREE_PLTE, PNG_FREE_TRNS,
                    PNG_FREE_HIST, PNG_FREE_ICCP,
                    PNG_FREE_PCAL, PNG_FREE_ROWS,
                    PNG_FREE_SCAL, PNG_FREE_SPLT,
                    PNG_FREE_TEXT, PNG_FREE_UNKN,
                  or simply PNG_FREE_ALL
           n    - sequence number of item to be freed
                  (-1 for all items)

       This function may be safely called when the relevant stor­
       age has already been freed, or has not yet been allocated,
       or was allocated by the user and not by libpng,  and  will
       in  those  cases do nothing.  The "n" parameter is ignored
       if only one item of the selected data type, such as  PLTE,
       is  allowed.   If  "n"  is  not -1, and multiple items are
       allowed for the data type identified in the mask, such  as
       text or sPLT, only the n'th item is freed.

       The  default  behavior is only to free data that was allo­
       cated internally by libpng.  This can be changed, so  that
       libpng  will  not  free  the data, or so that it will free
       data that was allocated by the user with  png_malloc()  or
       png_zalloc()  and  passed  in  via a png_set_*() function,
       with
           mask   - which data elements are affected
                    same choices as in png_free_data()
           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

       This function only affects  data  that  has  already  been
       allocated.   You  can call this function after reading the
       PNG data but before calling any png_set_*() functions,  to
       control  whether  the  user or the png_set_*() function is
       responsible for freeing any existing data  that  might  be
       present, and again after the png_set_*() functions to con­
       trol whether the user or png_destroy_*()  is  supposed  to
       free  the  data.  When the user assumes responsibility for
       libpng-allocated data, the application must use png_free()
       to  free it, and when the user transfers responsibility to
       libpng for data that the user has allocated, the user must
       have used png_malloc() or png_zalloc() to allocate it (the
       png_zalloc() function is the same as  png_malloc()  except
       that it also zeroes the newly-allocated memory).

       If  you  allocated your row_pointers in a single block, as
       suggested above in the description of the high level  read
       interface,  you must not transfer responsibility for free­
       ing it to the png_set_rows or  png_read_destroy  function,
       because  they  would  also  try  to  free  the  individual
       row_pointers[i].

       If  you  allocated   text_ptr.text,   text_ptr.lang,   and
       text_ptr.translated_keyword  separately,  do  not transfer
       responsibility for freeing  text_ptr  to  libpng,  because
       when  libpng  fills a png_text structure it combines these
       members with the key member, and png_free_data() will free
       only  text_ptr.key.   Similarly, if you transfer responsi­
       bility for free'ing text_ptr from libpng to your  applica­
       tion, your application must not separately free those mem­
       bers.

       The png_free_data() function will  turn  off  the  "valid"
       flag  for anything it frees.  If you need to turn the flag
       off for a chunk that was freed by your application instead
       of by libpng, you can use

           png_set_invalid(png_ptr, info_ptr, mask);
           mask - identifies the chunks to be made invalid,
                  containing the logical OR of one or
                  more of
                    PNG_INFO_gAMA, PNG_INFO_sBIT,
                    PNG_INFO_cHRM, PNG_INFO_PLTE,
                    PNG_INFO_tRNS, PNG_INFO_bKGD,
                    PNG_INFO_hIST, PNG_INFO_pHYs,
                    PNG_INFO_iCCP, PNG_INFO_sPLT,
                    PNG_INFO_sCAL, PNG_INFO_IDAT

       For a more compact example of reading a PNG image, see the
       file example.c.


   Reading PNG files progressively
       The progressive reader is slightly different then the non-
       progressive  reader.   Instead of calling png_read_info(),
       png_read_rows(), and png_read_end(), you make one call  to
       png_process_data(),  which calls callbacks when it has the
       info, a row, or the end of the image.  You  set  up  these
       callbacks  with  png_set_progressive_read_fn().  You don't
       have to worry about the input/output functions of  libpng,
       as  you  are  giving  the  library  the  data  directly in
       png_process_data().  I will assume that you have read  the
       section  on  reading PNG files above, so I will only high­
       light the differences (although I will  show  all  of  the
       code).

       png_structp png_ptr; png_infop info_ptr;

        /*  An example code fragment of how you would
            initialize the progressive reader in your
            application. */
        int
        initialize_png_reader()
        {
           png_ptr = png_create_read_struct
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
                user_error_fn, user_warning_fn);
           if (!png_ptr)
               return (ERROR);
           info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
               png_destroy_read_struct(&png_ptr,
       (png_infopp)NULL,
                  (png_infopp)NULL);
               return (ERROR);
           }

           if (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
               return (ERROR);
           }

           /* This one's new.  You can provide functions
              to be called when the header info is valid,
              you can specify NULL parameters.  Even when all
              three functions are NULL, you need to call
              png_set_progressive_read_fn().  You can use
              any struct as the user_ptr (cast to a void pointer
              for the function call), and retrieve the pointer
              from inside the callbacks using the function

                 png_get_progressive_ptr(png_ptr);

              which will return a void pointer, which you have
              to cast appropriately.
            */
           png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
               info_callback, row_callback, end_callback);

           return 0;
        }

        /* A code fragment that you call as you receive blocks
          of data */
        int
        process_data(png_bytep buffer, png_uint_32 length)
        {
           if (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
               return (ERROR);
           }

           /* This one's new also.  Simply give it a chunk
              of data from the file stream (in order, of
              course).  On machines with segmented memory
              models machines, don't give it any more than
              64K.  The library seems to run fine with sizes
              of 4K. Although you can give it much less if
              necessary (I assume you can give it chunks of
              1 byte, I haven't tried less then 256 bytes
              yet).  When this function returns, you may
              want to display any rows that were generated
              in the row callback if you don't already do
              so there.
            */
           png_process_data(png_ptr, info_ptr, buffer, length);
           return 0;
        }

        /* This function is called (as set by
           png_set_progressive_read_fn() above) when enough data
           has been supplied so all of the header has been
           read.
        */
        {
           /* Do any setup here, including setting any of
              the transformations mentioned in the Reading
              PNG files section.  For now, you _must_ call
              either png_start_read_image() or
              png_read_update_info() after all the
              transformations are set (even if you don't set
              any).  You may start getting rows before
              png_process_data() returns, so this is your
              last chance to prepare for that.
            */
        }

        /* This function is called when each row of image
           data is complete */
        void
        row_callback(png_structp png_ptr, png_bytep new_row,
           png_uint_32 row_num, int pass)
        {
           /* If the image is interlaced, and you turned
              on the interlace handler, this function will
              be called for every row in every pass.  Some
              of these rows will not be changed from the
              previous pass.  When the row is not changed,
              the new_row variable will be NULL.  The rows
              and passes are called in order, so you don't
              really need the row_num and pass, but I'm
              supplying them because it may make your life
              easier.

              For the non-NULL rows of interlaced images,
              you must call png_progressive_combine_row()
              passing in the row and the old row.  You can
              call this function for NULL rows (it will just
              return) and for non-interlaced images (it just
              does the memcpy for you) if it will make the
              code easier.  Thus, you can just do this for
              all cases:
            */

               png_progressive_combine_row(png_ptr, old_row,
                 new_row);

           /* where old_row is what was displayed for
              previously for the row.  Note that the first
              pass (pass == 0, really) will completely cover
              the old row, so the rows do not have to be
              initialized.  After the first pass (and only
              for interlaced images), you will have to pass
              the current row, and the function will combine
              the old row and the new row.
           */

        end_callback(png_structp png_ptr, png_infop info)
        {
           /* This function is called after the whole image
              has been read, including any chunks after the
              image (up to and including the IEND).  You
              will usually have the same info chunk as you
              had in the header, although some data may have
              been added to the comments and time fields.

              Most people won't do much here, perhaps setting
              a flag that marks the image as finished.
            */
        }





IV. Writing

       Much of this is very similar to reading.  However,  every­
       thing of importance is repeated here, so you won't have to
       constantly look back up in the reading section  to  under­
       stand writing.


   Setup
       You  will want to do the I/O initialization before you get
       into libpng, so if it doesn't work, you  don't  have  any­
       thing to undo. If you are not using the standard I/O func­
       tions, you will need to replace them with  custom  writing
       functions.  See the discussion under Customizing libpng.

           FILE *fp = fopen(file_name, "wb");
           if (!fp)
           {
              return (ERROR);
           }

       Next,  png_struct  and  png_info  need to be allocated and
       initialized.  As these can be both relatively  large,  you
       may  not want to store these on the stack, unless you have
       stack space to spare.  Of course, you will want  to  check
       if  they  return NULL.  If you are also reading, you won't
       want to name your read structure and your write  structure
       both  "png_ptr"; you can call them anything you like, such
       as "read_ptr" and "write_ptr".   Look  at  pngtest.c,  for
       example.

           png_structp png_ptr = png_create_write_struct
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);
           if (!png_ptr)
              return (ERROR);

           if (!info_ptr)
           {
              png_destroy_write_struct(&png_ptr,
                (png_infopp)NULL);
              return (ERROR);
           }

       If  you  want  to use your own memory allocation routines,
       define    PNG_USER_MEM_SUPPORTED    and    use    png_cre­
       ate_write_struct_2() instead of png_create_write_struct():

           png_structp png_ptr = png_create_write_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       After you have these structures, you will need to  set  up
       the  error  handling.  When libpng encounters an error, it
       expects to longjmp() back to your routine.  Therefore, you
       will   need   to  call  setjmp()  and  pass  the  png_jmp­
       buf(png_ptr).  If you write the file from  different  rou­
       tines,  you  will  need  to update the png_jmpbuf(png_ptr)
       every time you enter  a  new  routine  that  will  call  a
       png_*()    function.     See    your    documentation   of
       setjmp/longjmp for your compiler for more  information  on
       setjmp/longjmp.   See  the discussion on libpng error han­
       dling in the Customizing Libpng  section  below  for  more
       information on the libpng error handling.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_write_struct(&png_ptr, &info_ptr);
              fclose(fp);
              return (ERROR);
           }
           ...
           return;

       If you would rather avoid the complexity of setjmp/longjmp
       issues, you can compile  libpng  with  PNG_SETJMP_NOT_SUP­
       PORTED,  in  which  case  errors  will result in a call to
       PNG_ABORT() which defaults to abort().

       Now you need to set up the output code.  The  default  for
       libpng  is  to  use  the  C function fwrite().  If you use
       this, you will need to pass a valid FILE * in the function
       png_init_io().   Be sure that the file is opened in binary
       mode.  Again, if  you  wish  to  handle  writing  data  in
       another  way, see the discussion on libpng I/O handling in
       the Customizing Libpng section below.

           png_init_io(png_ptr, fp);

       At this point, you can set up  a  callback  function  that
       will  be called after each row has been written, which you
       can use to control a progress meter  or  the  like.   It's
       demonstrated in pngtest.c.  You must supply a function

           void  write_row_callback(png_ptr, png_uint_32 row, int
       pass);
           {
             /* put your code here */
           }

       (You can give it another name that  you  like  instead  of
       "write_row_callback")

       To inform libpng about your function, use

           png_set_write_status_fn(png_ptr, write_row_callback);

       You  now  have the option of modifying how the compression
       library will run.  The following functions are mainly  for
       testing, but may be useful in some cases, like if you need
       to write PNG files extremely fast and are willing to  give
       up  some  compression,  or  if you want to get the maximum
       possible compression at the expense of slower writing.  If
       you have no special needs in this area, let the library do
       what it wants by not calling this function at all,  as  it
       has  been tuned to deliver a good speed/compression ratio.
       The second parameter to  png_set_filter()  is  the  filter
       method,  for  which the only valid value is '0' (as of the
       July 1999 PNG  specification,  version  1.2).   The  third
       parameter  is  a  flag that indicates which filter type(s)
       are to be tested for each scanline.  See the PNG  specifi­
       cation for details on the specific filter types.


           /* turn on or off filtering, and/or choose
              specific  filters.   You  can  use  either a single
       PNG_FILTER_VALUE_NAME
              or the logical OR of one  or  more  PNG_FILTER_NAME
       masks. */
           png_set_filter(png_ptr, 0,
              PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
              PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
              PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
              PNG_FILTER_AVE   | PNG_FILTER_VALUE_AVE  |
              PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
              PNG_ALL_FILTERS);

       If an application wants to start and stop using particular
       filters during compression, it should start out  with  all
       of  the filters (to ensure that the previous row of pixels
       will be stored in case it's needed later),  and  then  add
       zlib compression library, and  should  mostly  be  ignored
       unless  you really know what you are doing.  The only gen­
       erally useful call  is  png_set_compression_level()  which
       changes  how  much  time zlib spends on trying to compress
       the image data.  See the Compression Library  (zlib.h  and
       algorithm.txt,  distributed  with zlib) for details on the
       compression levels.

           /* set the zlib compression level */
           png_set_compression_level(png_ptr,
               Z_BEST_COMPRESSION);

           /* set other zlib parameters */
           png_set_compression_mem_level(png_ptr, 8);
           png_set_compression_strategy(png_ptr,
               Z_DEFAULT_STRATEGY);
           png_set_compression_window_bits(png_ptr, 15);
           png_set_compression_method(png_ptr, 8);
           png_set_compression_buffer_size(png_ptr, 8192)

       extern PNG_EXPORT(void,png_set_zbuf_size)


   Setting the contents of info for output
       You now need to fill in the png_info  structure  with  all
       the  data you wish to write before the actual image.  Note
       that the only thing you are allowed  to  write  after  the
       image  is  the  text  chunks and the time chunk (as of PNG
       Specification 1.2, anyway).  See png_write_end()  and  the
       latest PNG specification for more information on that.  If
       you wish to write them before the image, fill them in now,
       and  flag  that  data as being valid.  If you want to wait
       until   after   the   data,   don't   fill   them    until
       png_write_end().  For all the fields in png_info and their
       data types, see  png.h.   For  explanations  of  what  the
       fields contain, see the PNG specification.

       Some of the more important parts of the png_info are:

           png_set_IHDR(png_ptr, info_ptr, width, height,
              bit_depth, color_type, interlace_type,
              compression_type, filter_type)
           width          - holds the width of the image
                            in pixels (up to 2^31).
           height         - holds the height of the image
                            in pixels (up to 2^31).
           bit_depth      - holds the bit depth of one of the
                            image channels.
                            (valid values are 1, 2, 4, 8, 16
                            and depend also on the
                            color_type.  See also significant
                            bits (sBIT) below).
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           interlace_type - PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7
           compression_type - (must be
                            PNG_COMPRESSION_TYPE_DEFAULT)
           filter_type    - (must be PNG_FILTER_TYPE_DEFAULT)

           png_set_PLTE(png_ptr, info_ptr, palette,
              num_palette);
           palette        - the palette for the file
                            (array of png_color)
           num_palette    - number of entries in the palette

           png_set_gAMA(png_ptr, info_ptr, gamma);
           gamma          - the gamma the image was created
                            at (PNG_INFO_gAMA)

           png_set_sRGB(png_ptr, info_ptr, srgb_intent);
           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of
                            the sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This chunk also implies specific
                            values of gAMA and cHRM.  Rendering
                            intent is the CSS-1 property that
                            has been defined by the International
                            Color Consortium
                            (http://www.color.org).
                            It can be one of
                            PNG_sRGB_INTENT_SATURATION,
                            PNG_sRGB_INTENT_PERCEPTUAL,
                            PNG_sRGB_INTENT_ABSOLUTE, or
                            PNG_sRGB_INTENT_RELATIVE.


           png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
              srgb_intent);
           srgb_intent    - the rendering intent
                            data is in the sRGB color space.
                            This function also causes gAMA and
                            cHRM chunks with the specific values
                            that are consistent with sRGB to be
                            written.

           png_set_iCCP(png_ptr,   info_ptr,    name,    compres­
       sion_type,
                             profile, proflen);
           name            - The profile name.
           compression       -   The   compression  type;  always
       PNG_COMPRESSION_TYPE_BASE
                             for PNG 1.0.  You may give  NULL  to
       this argument
                             to ignore it.
           profile         - International Color Consortium color
       profile
                             data. May contain NULs.
           proflen         - length of profile data in bytes.

           png_set_sBIT(png_ptr, info_ptr, sig_bit);
           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT)  each  of  the  gray,
       red,
                            green,  and  blue channels, whichever
       are
                            appropriate for the given color type
                            (png_color_16)

           png_set_tRNS(png_ptr, info_ptr, trans, num_trans,
              trans_values);
           trans          - array of transparent entries for
                            palette (PNG_INFO_tRNS)
           trans_values   - graylevel or color sample values of
                            the single transparent color for
                            non-paletted images (PNG_INFO_tRNS)
           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           png_set_hIST(png_ptr, info_ptr, hist);
                           (PNG_INFO_hIST)
           hist           - histogram of palette (array of
                            png_uint_16)

           png_set_tIME(png_ptr, info_ptr, mod_time);
           mod_time       - time image was last modified
                            (PNG_VALID_tIME)

           png_set_bKGD(png_ptr, info_ptr, background);
           background     - background color (PNG_VALID_bKGD)

           png_set_text(png_ptr, info_ptr, text_ptr, num_text);
           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt
           text_ptr[i].key   - keyword for comment.  Must contain
                        1-79 characters.
           text_ptr[i].text  - text comments for current
                                keyword.  Can be NULL or empty.
           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt
           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt
           text_ptr[i].lang  - language of comment (NULL or
                                empty for unknown).
           text_ptr[i].translated_keyword   -  keyword  in  UTF-8
       (NULL
                                or empty for unknown).
           num_text       - number of comments

           png_set_sPLT(png_ptr,     info_ptr,      &palette_ptr,
       num_spalettes);
           palette_ptr     -  array of png_sPLT_struct structures
       to be
                            added to the list of palettes in  the
       info
                            structure.
           num_spalettes   -  number  of palette structures to be
       added.

           png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
               unit_type);
           offset_x  - positive offset from the left
                            edge of the screen
           offset_y  - positive offset from the top
                            edge of the screen
           unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
               unit_type);
           res_x       - pixels/unit physical resolution
                         in x direction
           res_y       - pixels/unit physical resolution
                         in y direction
           unit_type   - PNG_RESOLUTION_UNKNOWN,
                         PNG_RESOLUTION_METER

           png_set_sCAL(png_ptr, info_ptr, unit, width, height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height       -  height  of  a  pixel in physical scale
       units
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height      - height of  a  pixel  in  physical  scale
       units
                        (width   and   height  are  strings  like
       "2.54")

           png_set_unknown_chunks(png_ptr,  info_ptr,  &unknowns,
       num_unknowns)
           unknowns           - array of png_unknown_chunk struc­
       tures holding
                               unknown chunks
           unknowns[i].name  - name of unknown chunk
           unknowns[i].data  - data of unknown chunk
           unknowns[i].size  - size of unknown chunk's data
           unknowns[i].location - position to write chunk in file
                                  0: do not write chunk
                                  PNG_HAVE_IHDR: before PLTE
                                  PNG_HAVE_PLTE: before IDAT
                                  PNG_AFTER_IDAT: after IDAT
           The  "location"  member is set automatically according
       to
           what part of the output file has already been written.
           You    can    change    its    value   after   calling
       png_set_unknown_chunks()
           as demonstrated in  pngtest.c.   Within  each  of  the
       "locations",
           the  chunks  are sequenced according to their position
       in the
           structure (that is, the value of  "i",  which  is  the
       order in which
           the  chunk  was  either  read  from  the input file or
       defined with
           png_set_unknown_chunks).

       A quick word about text and num_text.  text is an array of
       png_text  structures.   num_text  is  the  number of valid
       structures in the array.  Each png_text structure holds  a
       language  code, a keyword, a text value, and a compression
       type.

       The compression types have the same valid numbers  as  the
       compression  types of the image data.  Currently, the only
       valid number is zero.  However, you can store text  either
       compressed  or  uncompressed,  unlike images, which always
       have to be compressed.  So if you don't want the text com­
       pressed,  set  the  compression  type to PNG_TEXT_COMPRES­
       SION_NONE.  Because tEXt and zTXt chunks don't have a lan­
       guage  field,  if you specify PNG_TEXT_COMPRESSION_NONE or
       PNG_TEXT_COMPRESSION_zTXt any language code or  translated
       keyword will not be written out.

       the file, the compression type is set to PNG_TEXT_COMPRES­
       SION_NONE_WR or PNG_TEXT_COMPRESSION_zTXt_WR, so  that  it
       isn't  written out again at the end (in case you are call­
       ing png_write_end() with the same struct.

       The keywords that are given in the PNG Specification are:

           Title            Short (one line) title or
                            caption for image
           Author           Name of image's creator
           Description      Description of image (possibly long)
           Copyright        Copyright notice
           Creation Time    Time of original image creation
                            (usually RFC 1123 format, see below)
           Software         Software used to create the image
           Disclaimer       Legal disclaimer
           Warning          Warning of nature of content
           Source           Device used to create the image
           Comment          Miscellaneous comment; conversion
                            from other image format

       The keyword-text pairs work like this.  Keywords should be
       short  simple  descriptions  of what the comment is about.
       Some typical keywords are found in the PNG  specification,
       as  is  some  recommendations on keywords.  You can repeat
       keywords in a file.  You can even write some  text  before
       the  image  and  some after.  For example, you may want to
       put a description of the image before the image, but leave
       the  disclaimer until after, so viewers working over modem
       connections don't have to wait for the  disclaimer  to  go
       over  the  modem  before  they  start  seeing  the  image.
       Finally, keywords should be full words, not abbreviations.
       Keywords  and text are in the ISO 8859-1 (Latin-1) charac­
       ter set (a superset of regular ASCII) and can not  contain
       NUL  characters,  and  should not contain control or other
       unprintable characters.  To make the comments widely read­
       able,  stick  with basic ASCII, and avoid machine specific
       character set extensions like the  IBM-PC  character  set.
       The  keyword  must  be  present, but you can leave off the
       text string on  non-compressed  pairs.   Compressed  pairs
       must  have  a text string, as only the text string is com­
       pressed anyway, so the compression would be meaningless.

       PNG supports modification time via the png_time structure.
       Two    conversion    routines   are   provided,   png_con­
       vert_from_time_t()     for     time_t     and     png_con­
       vert_from_struct_tm()  for  struct tm.  The time_t routine
       uses gmtime().  You don't have to use either of these, but
       if  you  wish  to fill in the png_time structure directly,
       you should provide the time in  universal  time  (GMT)  if
       possible  instead  of your local time.  Note that the year
       number is the full year (e.g. 1998, rather than 98  -  PNG
       ation, you should use a plain tEXt chunk  with  the  "Cre­
       ation  Time" keyword.  This is necessary because the "cre­
       ation time" of a PNG image is somewhat vague, depending on
       whether you mean the PNG file, the time the image was cre­
       ated in a non-PNG format, a still  photo  from  which  the
       image  was scanned, or possibly the subject matter itself.
       In order to facilitate machine-readable dates, it is  rec­
       ommended  that the "Creation Time" tEXt chunk use RFC 1123
       format dates (e.g. "22 May 1997 18:07:10  GMT"),  although
       this  isn't  a  requirement.   Unlike  the tIME chunk, the
       "Creation Time" tEXt chunk is not expected to be automati­
       cally  changed  by the software.  To facilitate the use of
       RFC     1123     dates,      a      function      png_con­
       vert_to_rfc1123(png_timep) is provided to convert from PNG
       time to an RFC 1123 format string.


   Writing unknown chunks
       You can use the png_set_unknown_chunks function  to  queue
       up  chunks  for  writing.   You  give it a chunk name, raw
       data, and a size; that's all there is to it.   The  chunks
       will     be     written     by    the    next    following
       png_write_info_before_PLTE,       png_write_info,       or
       png_write_end  function.   Any chunks previously read into
       the info structure's unknown-chunk list will also be writ­
       ten  out  in  a sequence that satisfies the PNG specifica­
       tion's ordering rules.


   The high-level write interface
       At this point there are two ways to proceed;  through  the
       high-level  write interface, or through a sequence of low-
       level write operations.  You can use the high-level inter­
       face  if your image data is present in the info structure.
       All defined output transformations are permitted,  enabled
       by the following masks.

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_PACKING        Pack  1, 2 and 4-bit sam­
       ples
           PNG_TRANSFORM_PACKSWAP       Change  order  of  packed
       pixels to LSB first
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT          Normalize  pixels  to the
       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR,  RGBA  to
       BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA to
       AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from  opacity
       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples

       can use png_set_rows() to  put  image  data  in  the  info
       structure), simply do this:

           png_write_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the  logical
       OR  of  some  set  of  transformation flags.  This call is
       equivalent to png_write_info(), followed the set of trans­
       formations   indicated   by   the   transform  mask,  then
       png_write_image(), and finally png_write_end().

       (The final parameter of this call is not yet used.   Some­
       day  it  might point to transformation parameters required
       by some future output transform.)


   The low-level write interface
       If you are going the low-level route instead, you are  now
       ready  to  write all the file information up to the actual
       image data.  You do this with a call to  png_write_info().

           png_write_info(png_ptr, info_ptr);

       Note  that  there is one transformation you may need to do
       before png_write_info().  In PNG files, the alpha  channel
       in an image is the level of opacity.  If your data is sup­
       plied as a level of transparency, you can invert the alpha
       channel  before you write it, so that 0 is fully transpar­
       ent and 255 (in 8-bit or paletted  images)  or  65535  (in
       16-bit images) is fully opaque, with

           png_set_invert_alpha(png_ptr);

       This  must appear before png_write_info() instead of later
       with the other transformations  because  in  the  case  of
       paletted  images  the  tRNS  chunk data has to be inverted
       before the tRNS chunk is written.  If your image is not  a
       paletted  image, the tRNS data (which in such cases repre­
       sents a single color to be rendered as transparent)  won't
       need to be changed, and you can safely do this transforma­
       tion after your png_write_info() call.

       If you need to write a private  chunk  that  you  want  to
       appear before the PLTE chunk when PLTE is present, you can
       write the PNG info in two steps, and insert code to  write
       your own chunk between them:

           png_write_info_before_PLTE(png_ptr, info_ptr);
           png_set_unknown_chunks(png_ptr, info_ptr, ...);
           png_write_info(png_ptr, info_ptr);

       After  you've written the file information, you can set up
       be described in the order that they should occur.  This is
       important,  as  some of these change the color type and/or
       bit depth of the data, and some others only work  on  cer­
       tain  color types and bit depths.  Even though each trans­
       formation checks to see if it has  data  that  it  can  do
       something  with,  you  should  make  sure to only enable a
       transformation if it will be  valid  for  the  data.   For
       example, don't swap red and blue on grayscale data.

       PNG files store RGB pixels packed into 3 or 6 bytes.  This
       code tells the library to strip input data that has 4 or 8
       bytes per pixel down to 3 or 6 bytes (or strip 2 or 4-byte
       grayscale+filler data to 1 or 2 bytes per pixel).

           png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);

       where  the  0  is  unused,  and  the  location  is  either
       PNG_FILLER_BEFORE   or  PNG_FILLER_AFTER,  depending  upon
       whether the filler byte in the pixel  is  stored  XRGB  or
       RGBX.

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes
       as small as they can, resulting in, for example, 8  pixels
       per  byte  for  1 bit files.  If the data is supplied at 1
       pixel per byte, use this code, which will  correctly  pack
       the pixels into a single byte:

           png_set_packing(png_ptr);

       PNG  files  reduce  possible bit depths to 1, 2, 4, 8, and
       16.  If your data is of another bit depth, you  can  write
       an  sBIT  chunk into the file so that decoders can recover
       the original data if desired.

           /* Set the true bit depth of the image data */
           if (color_type & PNG_COLOR_MASK_COLOR)
           {
               sig_bit.red = true_bit_depth;
               sig_bit.green = true_bit_depth;
               sig_bit.blue = true_bit_depth;
           }
           else
           {
               sig_bit.gray = true_bit_depth;
           }
           if (color_type & PNG_COLOR_MASK_ALPHA)
           {
               sig_bit.alpha = true_bit_depth;
           }

           png_set_sBIT(png_ptr, info_ptr, &sig_bit);

       range 0-7 for a 4-bit PNG), this will scale the values  to
       appear  to be the correct bit depth as is required by PNG.

           png_set_shift(png_ptr, &sig_bit);

       PNG files store 16 bit pixels in network byte order  (big-
       endian, ie. most significant bits first).  This code would
       be used if they are supplied the other way (little-endian,
       i.e.  least  significant  bits  first,  the  way PCs store
       them):

           if (bit_depth > 8)
              png_set_swap(png_ptr);

       If  you  are  using  packed-pixel  images  (1,  2,  or   4
       bits/pixel),  and  you need to change the order the pixels
       are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       PNG files store 3 color pixels in red, green, blue  order.
       This  code  would  be  used  if they are supplied as blue,
       green, red:

           png_set_bgr(png_ptr);

       PNG files describe monochrome  as  black  being  zero  and
       white being one. This code would be used if the pixels are
       supplied with this reversed (black  being  one  and  white
       being zero):

           png_set_invert_mono(png_ptr);

       Finally, you can write your own transformation function if
       none of the existing ones meets your needs.  This is  done
       by setting a callback with

           png_set_write_user_transform_fn(png_ptr,
              write_transform_fn);

       You must supply the function

           void write_transform_fn(png_ptr ptr, row_info_ptr
              row_info, png_bytep data)

       See  pngtest.c  for a working example.  Your function will
       be called before any of the other transformations are pro­
       cessed.

       You  can also set up a pointer to a user structure for use
       by your callback function.

       The user_channels and user_depth parameters of this  func­
       tion are ignored when writing; you can set them to zero as
       shown.

       You  can   retrieve   the   pointer   via   the   function
       png_get_user_transform_ptr().  For example:

           voidp write_user_transform_ptr =
              png_get_user_transform_ptr(png_ptr);

       It  is  possible  to have libpng flush any pending output,
       either manually, or automatically after a  certain  number
       of  lines have been written.  To flush the output stream a
       single time call:

           png_write_flush(png_ptr);

       and to have libpng flush the  output  stream  periodically
       after  a  certain  number  of scanlines have been written,
       call:

           png_set_flush(png_ptr, nrows);

       Note that the distance between rows is from the last  time
       png_write_flush()  was  called,  or  the  first row of the
       image if it has never been called.  So  if  you  write  50
       lines, and then png_set_flush 25, it will flush the output
       on the next  scanline,  and  every  25  lines  thereafter,
       unless  png_write_flush()  is  called before 25 more lines
       have been written.  If nrows is too small (less than about
       10  lines  for  a 640 pixel wide RGB image) the image com­
       pression may decrease noticeably  (although  this  may  be
       acceptable for real-time applications).  Infrequent flush­
       ing will only degrade the compression performance by a few
       percent over images that do not use flushing.


   Writing the image data
       That's  it for the transformations.  Now you can write the
       image data.  The simplest way to do this is in  one  func­
       tion call.  If you have the whole image in memory, you can
       just call png_write_image()  and  libpng  will  write  the
       image.   You  will need to pass in an array of pointers to
       each row.  This function automatically  handles  interlac­
       ing,  so  you  don't  need  to call png_set_interlace_han­
       dling() or call this function multiple times,  or  any  of
       that other stuff necessary with png_write_rows().

           png_write_image(png_ptr, row_pointers);

       where row_pointers is:

       You can point to void or char or whatever you use for pix­
       els.

       If you don't want to write the whole image  at  once,  you
       can  use  png_write_rows()  instead.   If  the file is not
       interlaced, this is simple:

           png_write_rows(png_ptr, row_pointers,
              number_of_rows);

       row_pointers is the same as in the png_write_image() call.

       If you are just writing one row at a time, you can do this
       with  a  single  row_pointer  instead  of  an   array   of
       row_pointers:

           png_bytep row_pointer = row;

           png_write_row(png_ptr, row_pointer);

       When  the  file  is interlaced, things can get a good deal
       more complicated.  The only currently (as of the PNG Spec­
       ification  version 1.2, dated July 1999) defined interlac­
       ing scheme for PNG files is the "Adam7" interlace  scheme,
       that  breaks  down  an  image into seven smaller images of
       varying size.  libpng will build these images for you,  or
       you can do them yourself.  If you want to build them your­
       self, see the PNG specification for details of which  pix­
       els to write when.

       If  you  don't  want  libpng  to  handle  the  interlacing
       details, just use  png_set_interlace_handling()  and  call
       png_write_rows()  the correct number of times to write all
       seven sub-images.

       If you want libpng to  build  the  sub-images,  call  this
       before you start writing any rows:

           number_of_passes =
              png_set_interlace_handling(png_ptr);

       This  will return the number of passes needed.  Currently,
       this is seven, but may change if another interlace type is
       added.

       Then write the complete image number_of_passes times.

           png_write_rows(png_ptr, row_pointers,
              number_of_rows);

       As  some of these rows are not used, and thus return imme­
       used.


   Finishing a sequential write
       After you are finished writing the image, you should  fin­
       ish  writing  the  file.  If you are interested in writing
       comments or time, you should pass an appropriately  filled
       png_info pointer.  If you are not interested, you can pass
       NULL.

           png_write_end(png_ptr, info_ptr);

       When you are done, you can free all memory used by  libpng
       like this:

           png_destroy_write_struct(&png_ptr, &info_ptr);

       It is also possible to individually free the info_ptr mem­
       bers that point to libpng-allocated storage with the  fol­
       lowing function:

           png_free_data(png_ptr, info_ptr, mask, n)
           mask  - identifies data to be freed, a mask
                   containing the logical OR of one or
                   more of
                     PNG_FREE_PLTE, PNG_FREE_TRNS,
                     PNG_FREE_HIST, PNG_FREE_ICCP,
                     PNG_FREE_PCAL, PNG_FREE_ROWS,
                     PNG_FREE_SCAL, PNG_FREE_SPLT,
                     PNG_FREE_TEXT, PNG_FREE_UNKN,
                   or simply PNG_FREE_ALL
           n     - sequence number of item to be freed
                   (-1 for all items)

       This function may be safely called when the relevant stor­
       age has already been freed, or has not yet been allocated,
       or was allocated by the user  and not by libpng,  and will
       in those cases do nothing.  The "n" parameter  is  ignored
       if  only one item of the selected data type, such as PLTE,
       is allowed.  If "n" is not  -1,  and  multiple  items  are
       allowed  for the data type identified in the mask, such as
       text or sPLT, only the n'th item is freed.

       If you allocated data such as a palette that you passed in
       to  libpng with png_set_*, you must not free it until just
       before the call to png_destroy_write_struct().

       The default behavior is only to free data that  was  allo­
       cated  internally by libpng.  This can be changed, so that
       libpng will not free the data, or so  that  it  will  free
       data  that  was allocated by the user with png_malloc() or
       png_zalloc() and passed in  via  a  png_set_*()  function,
           mask   - which data elements are affected
                    same choices as in png_free_data()
           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

       For example, to transfer responsibility for some data from
       a read structure to a write structure, you could use

           png_data_freer(read_ptr, read_info_ptr,
              PNG_USER_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)
           png_data_freer(write_ptr, write_info_ptr,
              PNG_DESTROY_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

       thereby briefly reassigning responsibility for freeing  to
       the  user  but  immediately afterwards reassigning it once
       more to the write_destroy function.  Having done this,  it
       would  then be safe to destroy the read structure and con­
       tinue to use the PLTE, tRNS, and hIST data  in  the  write
       structure.

       This  function  only  affects  data  that has already been
       allocated.  You can  call  this  function  before  calling
       after  the  png_set_*()  functions  to control whether the
       user or png_destroy_*() is  supposed  to  free  the  data.
       When  the user assumes responsibility for libpng-allocated
       data, the application must use png_free() to free it,  and
       when  the user transfers responsibility to libpng for data
       that the user has  allocated,  the  user  must  have  used
       png_malloc() or png_zalloc() to allocate it.

       If   you   allocated   text_ptr.text,  text_ptr.lang,  and
       text_ptr.translated_keyword separately,  do  not  transfer
       responsibility  for  freeing  text_ptr  to libpng, because
       when libpng fills a png_text structure it  combines  these
       members with the key member, and png_free_data() will free
       only text_ptr.key.  Similarly, if you  transfer  responsi­
       bility  for free'ing text_ptr from libpng to your applica­
       tion, your application must not separately free those mem­
       bers.   For a more compact example of writing a PNG image,
       see the file example.c.



V. Modifying/Customizing libpng:

       There are two issues here.   The  first  is  changing  how
       libpng   does  standard  things  like  memory  allocation,
       input/output, and error handling.  The second  deals  with
       more complicated things like adding new chunks, adding new
       transformations, and generally changing how libpng  works.
       dling in libpng goes through callbacks that are user  set­
       table.   The  default  routines are in pngmem.c, pngrio.c,
       pngwio.c, and pngerror.c, respectively.  To  change  these
       functions, call the appropriate png_set_*_fn() function.

       Memory  allocation  is done through the functions png_mal­
       loc(), png_zalloc(), and png_free().  These currently just
       call  the  standard  C  functions.  If your pointers can't
       access more then 64K at a  time,  you  will  want  to  set
       MAXSEG_64K  in  zlib.h.   Since  it  is  unlikely that the
       method of handling memory allocation on  a  platform  will
       change between applications, these functions must be modi­
       fied in the library at compile time.  If you prefer to use
       a different method of allocating and freeing data, you can
       use

           png_set_mem_fn(png_structp png_ptr, png_voidp mem_ptr,
       png_malloc_ptr
             malloc_fn, png_free_ptr free_fn)

       This  function  also  provides  a void pointer that can be
       retrieved via

           mem_ptr=png_get_mem_ptr(png_ptr);

       Your replacement memory functions must have prototypes  as
       follows:

           png_voidp  malloc_fn(png_structp  png_ptr, png_uint_32
       size);
           void free_fn(png_structp png_ptr, png_voidp ptr);

       Input/Output in libpng  is  done  through  png_read()  and
       png_write(),   which   currently  just  call  fread()  and
       fwrite().  The FILE * is stored in png_struct and is  ini­
       tialized  via  png_init_io().   If  you wish to change the
       method of I/O, the library supplies callbacks that you can
       set    through    the   function   png_set_read_fn()   and
       png_set_write_fn() at run time,  instead  of  calling  the
       png_init_io()  function.   These  functions also provide a
       void pointer  that  can  be  retrieved  via  the  function
       png_get_io_ptr().  For example:

           png_set_read_fn(png_structp read_ptr,
               voidp read_io_ptr, png_rw_ptr read_data_fn)

           png_set_write_fn(png_structp write_ptr,
               voidp write_io_ptr, png_rw_ptr write_data_fn,
               png_flush_ptr output_flush_fn);

           voidp read_io_ptr = png_get_io_ptr(read_ptr);
           voidp write_io_ptr = png_get_io_ptr(write_ptr);

       lows:

           void user_read_data(png_structp png_ptr,
               png_bytep data, png_uint_32 length);
           void user_write_data(png_structp png_ptr,
               png_bytep data, png_uint_32 length);
           void user_flush_data(png_structp png_ptr);

       Supplying NULL for the read,  write,  or  flush  functions
       sets  them  back  to using the default C stream functions.
       It is an error to read  from  a  write  stream,  and  vice
       versa.

       Error  handling  in libpng is done through png_error() and
       png_warning().  Errors  handled  through  png_error()  are
       fatal, meaning that png_error() should never return to its
       caller.  Currently,  this  is  handled  via  setjmp()  and
       longjmp()   (unless   you   have   compiled   libpng  with
       PNG_SETJMP_NOT_SUPPORTED, in which case it is handled  via
       PNG_ABORT()),  but you could change this to do things like
       exit() if you should wish.

       On non-fatal errors, png_warning() is called  to  print  a
       warning  message,  and then control returns to the calling
       code.  By default png_error() and  png_warning()  print  a
       message on stderr via fprintf() unless the library is com­
       piled with PNG_NO_CONSOLE_IO defined  (because  you  don't
       want   the  messages)  or  PNG_NO_STDIO  defined  (because
       fprintf() isn't available).  If you  wish  to  change  the
       behavior  of  the error functions, you will need to set up
       your own message callbacks.  These functions are  normally
       supplied  at  the time that the png_struct is created.  It
       is also possible to redirect errors and warnings  to  your
       own  replacement functions after png_create_*_struct() has
       been called by calling:

           png_set_error_fn(png_structp png_ptr,
               png_voidp error_ptr, png_error_ptr error_fn,
               png_error_ptr warning_fn);

           png_voidp error_ptr = png_get_error_ptr(png_ptr);

       If NULL is supplied for  either  error_fn  or  warning_fn,
       then  the  libpng  default  function will be used, calling
       fprintf() and/or longjmp() if a  problem  is  encountered.
       The  replacement error functions should have parameters as
       follows:

           void user_error_fn(png_structp png_ptr,
               png_const_charp error_msg);
           void user_warning_fn(png_structp png_ptr,
               png_const_charp warning_msg);

       C++  throw  and  catch  exception  handling methods.  This
       makes the code much easier to write, as there is  no  need
       to  check  every return code of every function call.  How­
       ever, there are some uncertainties  about  the  status  of
       local  variables  after a longjmp, so the user may want to
       be careful about doing anything after setjmp returns  non-
       zero besides returning itself.  Consult your compiler doc­
       umentation for more details.  For an alternative approach,
       you   may   wish   to  use  the  "cexcept"  facility  (see
       http://cexcept.sourceforge.net).


   Custom chunks
       If you need to read or write custom chunks, you  may  need
       to  get  deeper into the libpng code.  The library now has
       mechanisms for storing and writing chunks of unknown type;
       you   can   even  declare  callbacks  for  custom  chunks.
       Hoewver, this may not be good enough if the  library  code
       itself needs to know about interactions between your chunk
       and existing `intrinsic' chunks.

       If you need to write a new intrinsic chunk, first read the
       PNG  specification. Acquire a first level of understanding
       of how it works.  Pay particular attention to the sections
       that  describe  chunk  names, and look at how other chunks
       were designed, so you can do  things  similarly.   Second,
       check  out  the  sections  of  libpng  that read and write
       chunks.  Try to find a chunk that is similar to yours  and
       use  it  as  a template.  More details can be found in the
       comments inside the code.  It is best  to  handle  unknown
       chunks  in  a  generic  method,  via  callback  functions,
       instead of by modifying libpng functions.

       If you wish to write your own transformation for the data,
       look  through the part of the code that does the transfor­
       mations, and check out some of the simpler ones to get  an
       idea  of how they work.  Try to find a similar transforma­
       tion to the one you want to add and copy off of it.   More
       details  can  be  found  in  the  comments inside the code
       itself.


   Configuring for 16 bit platforms
       You will want to look into zconf.h to tell zlib (and  thus
       libpng)  that  it cannot allocate more then 64K at a time.
       Even if you can, the memory won't be accessible.  So limit
       zlib and libpng to 64K by defining MAXSEG_64K.


   Configuring for DOS
       For  DOS users who only have access to the lower 640K, you
       will have to limit zlib's memory usage via a  png_set_com­


   Configuring for Medium Model
       Libpng's support for medium model has been tested on  most
       of  the  popular  compilers.   Make  sure  MAXSEG_64K gets
       defined,  USE_FAR_KEYWORD  gets  defined,  and  FAR   gets
       defined  to  far  in pngconf.h, and you should be all set.
       Everything in the library (except for zlib's structure) is
       expecting  far data.  You must use the typedefs with the p
       or pp on the end for pointers (or at least  look  at  them
       and  be  careful).   Make  note  that the rows of data are
       defined as png_bytepp, which is an unsigned char far * far
       *.


   Configuring for gui/windowing platforms:
       You  will  need  to  write new error and warning functions
       that use the GUI interface, as described  previously,  and
       set them to be the error and warning functions at the time
       that png_create_*_struct() is called,  in  order  to  have
       them  available during the structure initialization.  They
       can be changed later via png_set_error_fn().  On some com­
       pilers,  you may also have to change the memory allocators
       (png_malloc, etc.).


   Configuring for compiler xxx:
       All includes for libpng are in pngconf.h.  If you need  to
       add/change/delete  an include, this is the place to do it.
       The includes that are not needed outside libpng  are  pro­
       tected  by  the  PNG_INTERNAL  definition,  which  is only
       defined for those  routines  inside  libpng  itself.   The
       files  in libpng proper only include png.h, which includes
       pngconf.h.


   Configuring zlib:
       There are special functions to configure the  compression.
       Perhaps the most useful one changes the compression level,
       which currently uses input compression values in the range
       0  - 9.  The library normally uses the default compression
       level (Z_DEFAULT_COMPRESSION = 6).  Tests have shown  that
       for  a large majority of images, compression values in the
       range 3-6 compress nearly as well as higher levels, and do
       so  much faster.  For online applications it may be desir­
       able to have maximum speed (Z_BEST_SPEED = 1).  With  ver­
       sions  of  zlib  after v0.99, you can also specify no com­
       pression (Z_NO_COMPRESSION = 0),  but  this  would  create
       files  larger  than  just storing the raw bitmap.  You can
       specify the compression level by calling:

           png_set_compression_level(png_ptr, level);

       the  library.   The memory level defaults to 8, but it can
       be lowered if you are short on memory  (running  DOS,  for
       example, where you only have 640K).

           png_set_compression_mem_level(png_ptr, level);

       The  other  functions  are for configuring zlib.  They are
       not recommended for normal use and may result  in  writing
       an  invalid  PNG file.  See zlib.h for more information on
       what these mean.

           png_set_compression_strategy(png_ptr,
               strategy);
           png_set_compression_window_bits(png_ptr,
               window_bits);
           png_set_compression_method(png_ptr, method);
           png_set_compression_buffer_size(png_ptr, size);


   Controlling row filtering
       If you want to control whether libpng  uses  filtering  or
       not, which filters are used, and how it goes about picking
       row filters, you can call one  of  these  functions.   The
       selection and configuration of row filters can have a sig­
       nificant impact on the size and encoding speed and a some­
       what  lesser  impact  on  the  decoding speed of an image.
       Filtering is enabled by  default  for  RGB  and  grayscale
       images  (with  and  without  alpha),  but not for paletted
       images nor for any images with  bit  depths  less  than  8
       bits/pixel.

       The  'method'  parameter  sets  the main filtering method,
       which is currently only '0' in the PNG 1.2  specification.
       The  'filters'  parameter  sets  which  filter(s), if any,
       should be used for each  scanline.   Possible  values  are
       PNG_ALL_FILTERS  and  PNG_NO_FILTERS  to turn filtering on
       and off, respectively.

       Individual  filter  types  are  PNG_FILTER_NONE,  PNG_FIL­
       TER_SUB,  PNG_FILTER_UP, PNG_FILTER_AVG, PNG_FILTER_PAETH,
       which can be bitwise ORed together with '|' to specify one
       or  more  filters  to use.  These filters are described in
       more detail in the PNG specification.  If  you  intend  to
       change  the  filter  type during the course of writing the
       image, you should start with flags set for all of the fil­
       ters  you  intend to use so that libpng can initialize its
       internal structures appropriately for all  of  the  filter
       types.

           filters = PNG_FILTER_NONE | PNG_FILTER_SUB
                     PNG_FILTER_UP | PNG_FILTER_AVE |
                     PNG_FILTER_PAETH | PNG_ALL_FILTERS;
                     PNG_FILTER_VALUE_SUB, PNG_FILTER_VALUE_UP,
                     PNG_FILTER_VALUE_AVE, PNG_FILTER_VALUE_PAETH

           png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
              filters);

       It is also possible to influence how libpng  chooses  from
       among  the  available filters.  This is done in two ways -
       by telling it how important it is to keep the same  filter
       for successive rows, and by telling it the relative compu­
       tational costs of the filters.

           double weights[3] = {1.5, 1.3, 1.1},
              costs[PNG_FILTER_VALUE_LAST] =
              {1.0, 1.3, 1.3, 1.5, 1.7};

           png_set_filter_selection(png_ptr,
              PNG_FILTER_SELECTION_WEIGHTED, 3,
              weights, costs);

       The weights  are  multiplying  factors  that  indicate  to
       libpng  that the row filter should be the same for succes­
       sive rows unless another row filter  is  that  many  times
       better than the previous filter.  In the above example, if
       the previous 3 filters were SUB, SUB, NONE, the SUB filter
       could have a "sum of absolute differences" 1.5 x 1.3 times
       higher than other filters and still be chosen,  while  the
       NONE  filter  could have a sum 1.1 times higher than other
       filters and still  be  chosen.   Unspecified  weights  are
       taken to be 1.0, and the specified weights should probably
       be declining like those above in order to emphasize recent
       filters over older filters.

       The  filter  costs specify for each filter type a relative
       decoding cost to be considered when selecting row filters.
       This  means that filters with higher costs are less likely
       to be chosen over filters with lower costs,  unless  their
       "sum  of  absolute differences" is that much smaller.  The
       costs do not necessarily reflect the  exact  computational
       speeds  of  the  various  filters, since this would unduly
       influence the final image size.

       Note that the numbers above were invented purely for  this
       example  and  are  given only to help explain the function
       usage.  Little testing has been done to find optimum  val­
       ues for either the costs or the weights.


   Removing unwanted object code
       There  are  a bunch of #define's in pngconf.h that control
       what parts of libpng are compiled.  All the defines end in
       _SUPPORTED.   If  you are never going to use a capability,
       turn off individual capabilities with defines  that  begin
       with PNG_NO_.

       You  can  also  turn  all  of the transforms and ancillary
       chunk capabilities off en masse with  compiler  directives
       that    define    PNG_NO_READ[or   WRITE]_TRANSFORMS,   or
       PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS, or all four, along
       with  directives  to  turn on any of the capabilities that
       you do want.  The PNG_NO_READ[or WRITE]_TRANSFORMS  direc­
       tives  disable  the  extra transformations but still leave
       the library fully capable of reading and writing PNG files
       with  all  known  public  chunks Use of the PNG_NO_READ[or
       WRITE]_ANCILLARY_CHUNKS directive produces a library  that
       is  incapable  of reading or writing ancillary chunks.  If
       you are not using the progressive reading capability,  you
       can turn that off with PNG_NO_PROGRESSIVE_READ (don't con­
       fuse this with the INTERLACING  capability,  which  you'll
       still have).

       All  the reading and writing specific code are in separate
       files, so the linker should only grab the files it  needs.
       However,  if you want to make sure, or if you are building
       a stand alone library, all the reading  files  start  with
       pngr and all the writing files start with pngw.  The files
       that don't match either  (like  png.c,  pngtrans.c,  etc.)
       are  used for both reading and writing, and always need to
       be included.  The progressive reader is in pngpread.c

       If you are creating or distributing a  dynamically  linked
       library (a .so or DLL file), you should not remove or dis­
       able any parts of the library, as this will cause applica­
       tions  linked  with  different  versions of the library to
       fail if they call functions not available in your library.
       The  size  of  the  library itself should not be an issue,
       because only those sections that are actually used will be
       loaded into memory.


   Requesting debug printout
       The  macro  definition  PNG_DEBUG  can  be used to request
       debugging printout.  Set it to an  integer  value  in  the
       range 0 to 3.  Higher numbers result in increasing amounts
       of debugging information.  The information is  printed  to
       the  "stderr"  file, unless another file name is specified
       in the PNG_DEBUG_FILE macro definition.

       When PNG_DEBUG  >  0,  the  following  functions  (macros)
       become available:

          png_debug(level, message)
          png_debug1(level, message, p1)
          png_debug2(level, message, p1, p2)

       whether to print the message, "message" is  the  formatted
       string  to  be  printed, and p1 and p2 are parameters that
       are to be embedded in the string according to printf-style
       formatting directives.  For example,

          png_debug1(2, "foo=%d0, foo);

       is expanded to

          if(PNG_DEBUG > 2)
            fprintf(PNG_DEBUG_FILE, "foo=%d0, foo);

       When  PNG_DEBUG  is defined but is zero, the macros aren't
       defined, but you can still use PNG_DEBUG to  control  your
       own debugging:

          #ifdef PNG_DEBUG
              fprintf(stderr, ...
          #endif

       When  PNG_DEBUG  =  1,  the  macros  are defined, but only
       png_debug statements having level =  0  will  be  printed.
       There  aren't  any  such  statements  in  this  version of
       libpng, but if you insert some they will be printed.



VI. Changes to Libpng from version 0.88

       It should be noted that versions of libpng later than 0.96
       are  not  distributed  by  the original libpng author, Guy
       Schalnat, nor by Andreas Dilger, who had taken  over  from
       Guy  during  1996  and 1997, and distributed versions 0.89
       through 0.96, but rather by another member of the original
       PNG  Group,  Glenn  Randers-Pehrson.   Guy and Andreas are
       still alive and well, but they  have  moved  on  to  other
       things.

       The      old     libpng     functions     png_read_init(),
       png_write_init(), png_info_init(), png_read_destroy(), and
       png_write_destory()  have  been  moved  to PNG_INTERNAL in
       version 0.95 to discourage  their  use.   These  functions
       will be removed from libpng version 2.0.0.

       The  preferred  method  of  creating  and initializing the
       libpng structures  is  via  the  png_create_read_struct(),
       png_create_write_struct(),   and  png_create_info_struct()
       because they isolate the size of the structures  from  the
       application,  allow version error checking, and also allow
       the use of custom error handling routines during the  ini­
       tialization,  which  the  old functions do not.  The func­
       tions png_read_destroy() and  png_write_destroy()  do  not
       actually  free  the memory that libpng allocated for these
       structs, but just reset the data structures, so  they  can
       system  overhead allocating and freeing the png_struct for
       each image read.

       Setting  the  error  callbacks  via   png_set_message_fn()
       before  png_read_init() as was suggested in libpng-0.88 is
       no longer supported because this caused applications  that
       do  not  use custom error functions to fail if the png_ptr
       was not initialized to zero.  It is still possible to  set
       the  error  callbacks  AFTER png_read_init(), or to change
       them with png_set_error_fn(),  which  is  essentially  the
       same  function,  but  with a new name to force compilation
       errors with applications that try to use the old method.

       Starting with version 1.0.7, you can find out  which  ver­
       sion of the library you are using at run-time:

          png_uint_32 libpng_vn = png_access_version_number();

       The  number  libpng_vn  is constructed from the major ver­
       sion, minor version with leading zero, and release  number
       with  leading  zero, (e.g., libpng_vn for version 1.0.7 is
       10007).

       You can also check which version of png.h  you  used  when
       compiling your application:

          png_uint_32 application_vn = PNG_LIBPNG_VER;



VII. Y2K Compliance in libpng

       July 24, 2000

       Since  the  PNG  Development  group  is an ad-hoc body, we
       can't make an official declaration.

       This is your unofficial assurance that libpng from version
       0.71 and upward through 1.0.8 are Y2K compliant.  It is my
       belief that earlier versions were also Y2K compliant.

       Libpng only has  three  year  fields.   One  is  a  2-byte
       unsigned  integer  that  will hold years up to 65535.  The
       other two hold the date in  text  format,  and  will  hold
       years up to 9999.

       The integer is
           "png_uint_16 year" in png_time_struct.

       The strings are
           "png_charp time_buffer" in png_struct and
           "near_time_buffer",  which is a local character string
       in png.c.

             (formerly png_convert_to_rfc_1152() in error)
           png_convert_from_struct_tm() in pngwrite.c, called  in
       pngwrite.c
           png_convert_from_time_t() in pngwrite.c
           png_get_tIME() in pngget.c
           png_handle_tIME() in pngrutil.c, called in pngread.c
           png_set_tIME() in pngset.c
           png_write_tIME() in pngwutil.c, called in pngwrite.c

       All  appear to handle dates properly in a Y2K environment.
       The png_convert_from_time_t() function calls  gmtime()  to
       convert  from  system  clock  time,  which returns (year -
       1900), which we properly convert to the full 4-digit year.
       There  is a possibility that applications using libpng are
       not   passing   4-digit   years    into    the    png_con­
       vert_to_rfc_1123()  function, or that they are incorrectly
       passing only a 2-digit year instead of "year - 1900"  into
       the png_convert_from_struct_tm() function, but this is not
       under our control.  The libpng  documentation  has  always
       stated that it works with 4-digit years, and the APIs have
       been documented as such.

       The tIME chunk itself is also Y2K compliant.   It  uses  a
       2-byte  unsigned  integer  to  hold the year, and can hold
       years as large as 65535.

       zlib, upon which libpng depends, is  also  Y2K  compliant.
       It contains no date-related code.


          Glenn Randers-Pehrson
          libpng maintainer
          PNG Development Group



NOTE

       Note about libpng version numbers:

       Due  to  various miscommunications, unforeseen code incom­
       patibilities and occasional factors outside  the  authors'
       control,  version  numbering on the library has not always
       been consistent and straightforward.  The following  table
       summarizes  matters  since  version  0.89c,  which was the
       first widely used release:

          source                   png.h    png.h   shared-lib
          version                  string     int   version
          -------                  ------   -----  ----------
          0.89c ("1.0 beta 3")     0.89        89  1.0.89
          0.90  ("1.0 beta 4")     0.90        90  0.90   [should
       have been 2.0.90]
          0.95   ("1.0 beta 5")     0.95        95  0.95  [should

       have been 2.0.96]
          0.97b  ("1.00.97 beta 7") 1.00.97     97  1.0.1 [should
       have been 2.0.97]
          0.97c                    0.97        97  2.0.97
          0.98                     0.98        98  2.0.98
          0.99                     0.99        98  2.0.99
          0.99a-m                  0.99        99  2.0.99
          1.00                      1.00        100   2.1.0  [100
       should be 10000]
          1.0.0                     1.0.0       100   2.1.0  [100
       should be 10000]
          1.0.1                    1.0.1    10001  2.1.0
          1.0.1a-e                 1.0.1a-e 10002  2.1.0.1a-e
          1.0.2                    1.0.2    10002  2.1.0.2
          1.0.2a-b                 1.0.2a-b 10003  2.1.0.2a-b
          1.0.3                    1.0.3    10003  2.1.0.3
          1.0.3a-d                 1.0.3a-d 10004  2.1.0.3a-d
          1.0.4                    1.0.4    10004  2.1.0.4
          1.0.4a-f                 1.0.4a-f 10005  2.1.0.4a-f
          1.0.5 (+ 2 patches)      1.0.5    10005  2.1.0.5
          1.0.5a-d                 1.0.5a-d 10006  2.1.0.5a-d
          1.0.5e-r                  1.0.5e-r  10100    2.1.0.5e-r
       (not compatible)
          1.0.5s-v                   1.0.5s-v  10006   2.1.0.5s-v
       (compatible)
          1.0.6 (+ 3 patches)      1.0.6    10006  2.1.0.6
          1.0.6d                   1.0.6d   10007  2.1.0.6d
          1.0.7                      1.0.7      10007     2.1.0.7
       (still compatible)

          Henceforth  the  source  version will match the shared-
       library minor
          and patch numbers;  the  shared-library  major  version
       number will be
          used  for  changes  in backward compatibility, as it is
       intended.  The
          PNG_PNGLIB_VER macro, which is not used  within  libpng
       but is available
          for  applications,  is  an unsigned integer of the form
       xyyzz corresponding
          to the source version x.y.z (leading zeros in y and z).
       Beta versions
          are  given  the  previous  public release number plus a
       letter or two.



SEE ALSO

       libpngpf(3), png(5)

       libpng:

              ftp://ftp.uu.net/graphics/png

              (generally) at the same location as libpng or at
              ftp://ftp.uu.net/pub/archiving/zip/zlib
              ftp://ftp.freesoftware.com/pub/infozip/zlib


       PNGspecification:RFC2083

              (generally) at the same location as libpng or at
              ftp://ds.internic.net/rfc/rfc2083.txt
              or (as a W3C Recommendation) at
              http://www.w3.org/TR/REC-png.html


       In  the case of any inconsistency between the PNG specifi­
       cation and this library, the  specification  takes  prece­
       dence.



AUTHORS

       This man page: Glenn Randers-Pehrson <randeg@alum.rpi.edu>

       The contributing authors would like to thank all those who
       helped  with  testing,  bug  fixes,  and  patience.   This
       wouldn't have been possible without all of you.

       Thanks to Frank J. T. Wojcik for helping with the documen­
       tation.

       Libpng version 1.0.8 - July 24, 2000: Initially created in
       1995 by Guy Eric Schalnat, then of Group  42,  Inc.   Cur­
       rently   maintained   by   Glenn   Randers-Pehrson   (ran­
       deg@alum.rpi.edu).

       Supported by the PNG development group
       (png-implement@ccrc.wustl.edu).



COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:

       If you modify libpng you  may  insert  additional  notices
       immediately following this sentence.

       libpng  versions 1.0.7, July 1, 2000, through  1.0.8, July
       24, 2000, are Copyright (c)  2000  Glenn  Randers-Pehrson,
       and  are  distributed according to the same disclaimer and
       license as libpng-1.0.6  with  the  following  individuals
       added to the list of Contributing Authors

          Simon-Pierre Cadieux
          Eric S. Raymond
          Gilles Vollant

       enjoyment of the
          library or against infringement.  There is no  warranty
       that our
          efforts or the library will fulfill any of your partic­
       ular purposes
          or needs.  This library is provided  with  all  faults,
       and the entire
          risk  of  satisfactory  quality, performance, accuracy,
       and effort is with
          the user.

       libpng versions 0.97, January 1998, through  1.0.6,  March
       20,  2000,  are  Copyright  (c)  1998, 1999 Glenn Randers-
       Pehrson Distributed according to the same  disclaimer  and
       license  as  libpng-0.96,  with  the following individuals
       added to the list of Contributing Authors:

          Tom Lane
          Glenn Randers-Pehrson
          Willem van Schaik

       libpng versions 0.89, June 1996, through 0.96,  May  1997,
       are  Copyright  (c)  1996, 1997 Andreas Dilger Distributed
       according  to  the  same   disclaimer   and   license   as
       libpng-0.88,  with  the following individuals added to the
       list of Contributing Authors:

          John Bowler
          Kevin Bracey
          Sam Bushell
          Magnus Holmgren
          Greg Roelofs
          Tom Tanner

       libpng versions 0.5, May 1995, through 0.88, January 1996,
       are  Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42,
       Inc.

       For the purposes of  this  copyright  and  license,  "Con­
       tributing  Authors"  is  defined  as  the following set of
       individuals:

          Andreas Dilger
          Dave Martindale
          Guy Eric Schalnat
          Paul Schmidt
          Tim Wegner

       The PNG Reference Library is supplied "AS IS".   The  Con­
       tributing  Authors  and  Group  42, Inc. disclaim all war­
       ranties, expressed or implied, including, without  limita­
       tion, the warranties of merchantability and of fitness for
       cial,  exemplary,  or  consequential  damages,  which  may
       result  from the use of the PNG Reference Library, even if
       advised of the possibility of such damage.

       Permission is hereby granted to  use,  copy,  modify,  and
       distribute  this  source code, or portions hereof, for any
       purpose, without fee, subject to  the  following  restric­
       tions:

       1.  The  origin  of this source code must not be misrepre­
       sented.

       2. Altered versions must be plainly  marked  as  such  and
       must not
          be misrepresented as being the original source.

       3.  This  Copyright  notice  may not be removed or altered
       from any
          source or altered source distribution.

       The Contributing Authors and Group 42,  Inc.  specifically
       permit,  without fee, and encourage the use of this source
       code as a component to supporting the PNG file  format  in
       commercial  products.   If  you  use this source code in a
       product, acknowledgment  is  not  required  but  would  be
       appreciated.


       A  "png_get_copyright"  function  is available, for conve­
       nient use in "about" boxes and the like:

          printf("%s",png_get_copyright(NULL));

       Also, the PNG logo (in PNG format, of course) is  supplied
       in  the  files  "pngbar.png"  and  "pngbar.jpg (88x31) and
       "pngnow.png" (98x31).

       Libpng is OSI Certified Open Source Software.  OSI  Certi­
       fied  Open  Source  is  a  certification  mark of the Open
       Source Initiative.

       Glenn Randers-Pehrson randeg@alum.rpi.edu July 24, 2000











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